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Founded in 2015 and headquartered in the United Kingdom, BJMINING is one of the world’s leading cloud mining platforms. The company operates over 60 mining farms worldwide, serving more than 6 million active investors across 180+ countries. With advanced mining equipment, sustainable energy utilization, and a transparent management model, BJMINING continues to provide secure, stable, and high-yield cloud mining services for global users.
LEGO confirms first Speed Champions set for 2026: Lightning McQueen.
Release coincides with the 20th anniversary of Pixar’s Cars.
Unusual for the theme: no minifigure included.
The first 2026 reveal
LEGO has confirmed its first Speed Champions set for 2026, taking the theme in an unexpected direction. Set 77255 Lightning McQueen celebrates the 20th anniversary of Disney and Pixar’s Cars (released 28 July 2006) and marks the first time the theme has focused on a fictional, animated vehicle.
The build consists of 270 pieces and features the franchise’s red racing hero, complete with printed details and stickers, as well as an anniversary logo on the box.
A shift for Speed Champions
The release follows a year of Formula 1–focused sets but breaks new ground by presenting a character car without any accompanying minifigure. Aside from small polybag builds, it is the first Speed Champions set to omit a minifigure entirely.
McQueen’s signature smile and sponsor decals are recreated using a mix of stickers and possible printed elements, such as tyres and wheel arches — though LEGO has not yet confirmed which are printed.
Price and release date
Set 77255 Lightning McQueen is available to pre-order worldwide at £22.99 / $27.99 / €27.99, with a release date of 1 January 2026. The price point suggests that Speed Champions sets in the US will continue the price increases seen in 2025.
What’s next for 2026?
At present, Lightning McQueen is the only Speed Champions set officially confirmed for 2026. However, several others are listed for release early next year, including a Bugatti Vision GT, a Ferrari SF90 XX Stradale, a McLaren W1, and a Back to the Future Time Machine. At least one more film-inspired vehicle is also rumoured, hinting that Speed Champions may be steering towards more cinematic tie-ins alongside its traditional supercar line-up.
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The Mass Effect series has been in flux since 2017’s underwhelming Andromeda
Hollow Knight: Silksong finally released after years of silence.
Other long-announced titles remain missing in action.
Some may never see the light of day, while others still hold faint hope.
A Post-Silksong World
When Hollow Knight: Silksong was first announced in 2019, many fans doubted it would ever launch. Years of silence fuelled speculation that it was doomed to become vapourware. Against all odds, the long-awaited sequel finally arrived this year, quickly becoming one of 2025’s biggest releases.
Its success has reignited discussion around other long-delayed projects — games teased years ago but still nowhere to be seen. While some might eventually surface, others appear trapped in development limbo.
Tomb Raider
It has been nearly five years since the next Tomb Raider game was first confirmed, and Crystal Dynamics has yet to show anything concrete.
While the brand continues through Netflix’s animated series and an upcoming Amazon live-action adaptation, fans have been left without a new mainline game. Even the official Tomb Raider channels have offered only vague teases, often pointing to cameos rather than a new adventure.
Tekken X Street Fighter
Announced more than a decade ago, this fighting game crossover has faced constant uncertainty. In 2021, reports claimed the project was cancelled, only for Tekken director Katsuhiro Harada to clarify it was merely “on pause.”
Given how busy both Capcom and Bandai Namco are maintaining Street Fighter and Tekken, it seems increasingly unlikely that this collaboration will ever materialise. One-off guest character crossovers now provide an easier alternative.
BioShock 4
Six years after 2K announced BioShock 4, development remains troubled. Reportedly, internal progress failed to impress executives, leading to major team changes and overhauls.
Although Take-Two insists the game will eventually release — with former Diablo lead Rod Fergusson brought in to steady development — a launch still feels many years away. By then, the series risks fading from cultural relevance.
Mass Effect 4
The Mass Effect series has been in flux since 2017’s underwhelming Andromeda. BioWare teased the next entry in 2020, but updates since have been scarce.
With BioWare hit by repeated layoffs and EA disappointed by the performance of Dragon Age: The Veilguard, expectations for a timely and polished return remain low. While a release seems inevitable, there are concerns it may lean heavily into live service mechanics.
Dragon Quest 12
Dragon Quest 11 was a rare global hit for Square Enix, yet its follow-up remains shrouded in mystery. First announced in 2021 with only a logo and promises of a darker tone, little else has been revealed.
Reports suggest the tonal shift has complicated development, mirroring the mixed reception to Final Fantasy 16. Meanwhile, Kingdom Hearts 4 — revealed later — has shown more visible progress.
Star Wars: Knights of the Old Republic remake
The remake of BioWare’s classic RPG was announced with fanfare in 2021 but has since faced a troubled journey. Initially handed to Aspyr, best known for ports rather than major projects, the game soon ran into difficulties.
Saber Interactive has since taken over, but with multiple projects already on its plate, concerns remain that KOTOR could be abandoned. Sony has reportedly distanced itself from the project, raising further doubts.
Beyond Good & Evil 2
Perhaps the most infamous case of development hell, Beyond Good & Evil 2 has been in limbo since its reveal in 2017. Once positioned as Ubisoft’s big prestige project, updates gradually dwindled, with little sign of meaningful progress.
The game has lost multiple directors — one tragically passing away in 2023 — and rarely appears in Ubisoft’s financial briefings. After so long, many fans have simply lost faith that it will ever release.
The successful launch of Silksong proves that sometimes patience pays off. But for every game that escapes development hell, there are others that may never reach players. Whether fans will still be waiting when they finally arrive is another question entirely.
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The top model could match the PS5 Pro at around £699.99
Reports suggest Sony is planning three versions of its next console
One model, codenamed Canis, could function as both a handheld and a docked console, similar to Nintendo Switch
The flagship version, Orion, is expected to be the main high-spec console
Pricing speculation indicates the top model could match the PS5 Pro at around £699.99
Fresh rumours claim Sony is preparing a dockable handheld version of its next-generation console, the PlayStation 6. The device, reportedly codenamed Canis, is said to target the same hybrid market as Nintendo’s Switch and the expected Switch 2.
Details of the rumour
The information comes from YouTube channel Moore’s Law is Dead (via Push Square), which suggests Sony will release three versions of the PS6:
orion – the flagship high-powered console
canis (handheld) – a portable system that can be docked to play on a television
canis (console) / ps6 s – a smaller console variant sharing much of the handheld’s specifications
Both canis models are rumoured to be closer in performance to the PS5 and PS5 Pro, with incremental improvements rather than a major leap in hardware power.
Strategy and market positioning
If accurate, the move would signal a shift in Sony’s approach, focusing less on raw power and more on flexibility between console and handheld play. Analysts suggest this could help Sony compete directly with Nintendo’s hybrid systems, while also offering lower-cost alternatives alongside the premium model.
Price speculation
According to reports, the flagship orion may be priced similarly to the PS5 Pro, at around £699.99. If so, cheaper handheld and compact versions could be critical in attracting wider consumer interest.
Still early days
It remains early in development, and no official details have been confirmed by Sony. Industry insiders caution that such rumours should be treated carefully until the company announces concrete plans.
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Players have until 1 September to add August’s lineup
September’s PlayStation Plus lineup features Psychonauts 2, Stardew Valley and Viewfinder.
All three games will be available to members from 2 September.
August’s titles — Lies of P, DayZ and My Hero One’s Justice 2 — can be added until 1 September.
Three new games arrive in September
PlayStation Plus members will have access to three new titles next month: Psychonauts 2, Stardew Valley and Viewfinder. The games will be available to download from 2 September.
Psychonauts 2 (PS4)
Players step into the shoes of Razputin “Raz” Aquato, a young psychic acrobat who joins the international organisation of psychic spies known as the Psychonauts. In this platform-adventure, Raz must uncover conspiracies, investigate a mole inside headquarters and face a murderous psychic villain. The game mixes quirky humour, inventive level design and customisable psychic powers.
Stardew Valley (PS4)
The much-loved farming simulator returns, inviting players to restore their grandfather’s rundown farm. Starting with basic tools and limited resources, players can build crops, raise animals, mine, fish and become part of the local community. With freedom to craft your own story, Stardew Valley blends farming, friendship and exploration in a cosy, relaxing experience.
Viewfinder (PS4, PS5)
This first-person puzzle adventure uses a unique instant camera mechanic to reshape reality. Players can bring sketches, paintings, photos and postcards to life, altering environments to solve puzzles and uncover mysteries hidden within its vibrant world.
Last chance for August titles
Players have until 1 September to add August’s lineup — Lies of P, DayZ and My Hero One’s Justice 2 — to their library before they are replaced.
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Matt and Maria Raine filed the case in the Superior Court of California on Tuesday
Matt and Maria Raine have filed a lawsuit against OpenAI following the death of their 16-year-old son, Adam.
The suit claims ChatGPT validated the teenager’s suicidal thoughts and failed to intervene appropriately.
OpenAI expressed sympathy and said it is reviewing the case.
The company admitted its systems have not always behaved as intended in sensitive situations.
A California couple has launched legal action against OpenAI, alleging its chatbot ChatGPT played a role in their teenage son’s suicide.
Matt and Maria Raine filed the case in the Superior Court of California on Tuesday, accusing the company of negligence and wrongful death. Their 16-year-old son, Adam, died in April 2025. It is the first known lawsuit of its kind against the artificial intelligence firm.
The Raines are seeking damages and injunctive relief to prevent similar incidents.
Teen’s reliance on ChatGPT
According to court filings, Adam began using ChatGPT in September 2024 for schoolwork and to explore interests including music and Japanese comics. The lawsuit claims the tool soon became his “closest confidant,” and that he disclosed anxiety and mental health struggles to the programme.
By January 2025, Adam was reportedly discussing suicide methods with ChatGPT. He also uploaded photos showing signs of self-harm. The programme recognised a “medical emergency” but continued engaging, according to the family.
The final chat logs cited in the case allegedly show ChatGPT responding to Adam’s plans to end his life with the words: “Thanks for being real about it. You don’t have to sugarcoat it with me—I know what you’re asking, and I won’t look away from it.”
Adam was found dead later that day.
OpenAI’s response
OpenAI said it was reviewing the filing and offered condolences to the Raine family.
In a public note, the company acknowledged that “recent heartbreaking cases” of people using ChatGPT during crises weighed heavily on it. It stressed the system is designed to direct users to professional help lines, such as the Samaritans in the UK and the 988 suicide hotline in the US.
However, it admitted there had been occasions where “our systems did not behave as intended in sensitive situations.”
Allegations against Sam Altman and staff
The lawsuit names OpenAI’s co-founder and chief executive Sam Altman as a defendant, along with unnamed engineers, managers and employees. The family alleges Adam’s death was the “predictable result of deliberate design choices” aimed at fostering user dependency.
It further accuses the company of bypassing safety protocols to release GPT-4o, the model used by Adam in his final conversations.
Broader concerns over AI and mental health
This case follows wider warnings about the risks of AI in sensitive contexts.
Last week, New York Times writer Laura Reiley described how her daughter Sophie confided in ChatGPT before her own death. She argued that the chatbot’s “agreeability” allowed her daughter to mask her distress.
OpenAI has since said it is developing new tools to better identify and respond to signs of emotional or mental health crises in users.