Meet Saransh Jain. On the face of it, Saransh is just your everyday 18-year-old Indian boy. He hails from Pune, supports Manchester United, his dad is a businessman and his mother is a housewife. Saransh has just finished high school and has his eyes set on studying an economics/finance degree at university, however, university is not Saransh’s only path to success.
Despite only being 18 years of age, Saransh is a four-time National Champion in his home country of India, having won his first National Championship at just 16 years old. In case you are wondering, Saransh is a professional FIFA player and esports athlete.
“I was 16 years old when I became the National Champion of India in FIFA esports and the feeling was absolutely amazing. I was lost for words really and I took every step one-by-one,” states Saransh.
Esports is a worldwide phenomenon that has been growing at a breath-taking rate for several years now. Competitive video gaming has become as popular and as globalised as pretty much any mainstream sport. Stadiums holding major esports events are sold out within hours, prize pools of major tournaments often venture into the millions if not tens of millions of dollars and almost all esports events are broadcast live to the tens of thousands of fans watching online. Esports has a worldwide following, although it is currently most popular in Europe and East Asia especially – the esports following in China and South Korea is unprecedented. The massive popularity of esports which you can see in China and South Korea has not reached India just yet, chances are that it will soon.
Saransh won the National FIFA Esports Championship for the first time in November 2017 after beating thousands of other players in order to win the crown. However, Saransh’s success in esports sprung from a tournament in his home town of Pune in which he never anticipated that he would win.
“I competed in the GamingMonk Championship Series in Pune, my hometown,” states Saransh.
“I heard about it from a few friends, but I never thought I’d end up doing well in the tournament. Hundreds played and I went with my brother and a few friends. I ended up winning the tournament and that’s when I realised that I might do well as a FIFA esports player.”
From there, Saransh went on to compete in and win the National Championship. Since then he has gone on to win multiple tournaments in his native country and abroad.
“When I won the National Championship for the first time there were qualifiers that we had to get through, these were both online and offline, but I qualified via both,” says Saransh.
“Two people from every city qualified and it was held all over India. In the finals I think a total of 24 other players competed.
“The popularity of esports in India grows day-by-day. It’s still not as big in India as it is in a lot of European countries, but we saw Dreamhack, (a large esports event) happen for the first time in Asia, and it took place in India. We have other regular gaming festivals and lot of tournaments happen here too. Esports is certainly growing.”
Esports is the broad term for competitive video gaming. Esports consists of a variety of different video games that are competed in professionally. Some have a greater number of followers than others and some have larger prize pools. The video game FIFA, although played by hundreds of thousands, if not millions of people across the globe, has only recently come onto the esports scene. Currently, it does not have the popularity of the more experienced esports, the likes of League of Legends, Dota 2 and Counter Strike – these are all immensely popular and have large prize pools. Dota 2s annual standout tournament, The International, its prizepool grew from $2.8 million in 2013 to over $20 million in 2016. FIFA as an esport has some catching up to do but it is growing in India and all over the world.
“I personally feel that FIFA might not be as popular as other esports because FIFA is primarily played on consoles,” says Saransh.
“Whereas in India, PC gaming is dominant over console gaming. But there are still thousands of people playing FIFA on all three platforms (PS4, Xbox One and PC). The dedication and the passion that the community has for FIFA is insane.”
PC gaming is extremely popular in India, the country has been quoted by numerous trustworthy gaming publications as ‘gaming’s next boomtown.’ “India poses great potential for the gaming industry, due to the fact that 60% of its enormous population is under 35 years of age and thereby meets the demographic for online gamers,” states Laura Clarke, market projection analyst and researcher for the UK online casino, PlayFrank.
“Recent analyses suggests that India’s mobile gaming market alone will be worth more than $1 billion by 2020.”As for football in India, the popularity for it is rising, but it still has a long way to go before it reaches the sometimes-crazed level of popularity that cricket receives.“
“We've already had a few big tournaments played in India,” says Saransh.
“Both esports and football are becoming more and more liked, so the growth is there. “We’ve had the Virtual Bundesliga International Series and the Indian LAN Gaming cup, these are only some, but I can see more of the same happening soon.”
The growth of esports - not only in India but also throughout the world - could not have happened if it was not for private and public companies. Globally known companies such as Sony, Mercedes and Coca Cola have contributed to the esports bubble through sponsorship money. “A lot of private and public companies are looking for constant growth in esports,” states Saransh.
“Unfortunately, the government is currently not involved in any development for esports directly.”
For the moment, Saransh is mixing his job as an esports athlete with his studies. Having just finished high school, Saransh has his eyes set on studying a finance/economics degree. He is also lucky to have extremely supportive parents who have no issues with his video gaming.
“My parents have been very supportive right from the start, ever since day one. They've been very helpful about everything; they were very surprised to see something like this happen but now they're very happy for me.”
For the moment, however, Saransh believes that he can focus on his esports career as well as his academic learning. To date, Saransh has won over 600,000 Indian Rupees in tournaments, the equivalent to $8500 and maintains that he wants to advance his esports career, he says:
“For the future I'll be continuing in esports as a player so I hope I can consistently do well over a long period of time.”
PAKISTAN dropped stars Shaheen Shah Afridi, Babar Azam and Mohammad Rizwan on Wednesday (21) as they named a new-look squad for three home Twenty20 internationals against Bangladesh.
Former New Zealand coach Mike Hesson will take charge for the first time after being appointed last week, replacing Aaqib Javed.
Salman Ali Agha will captain Pakistan as they look towards next year's Twenty20 World Cup, to be hosted by India and Sri Lanka.
Fast bowler Shaheen had played in Pakistan's last T20 series in New Zealand in March, but batsmen Azam and Rizwan were omitted for the second consecutive T20 series after being criticised for slow scoring.
"The squad has been selected based on players' performances in the ongoing Pakistan Super League, which concludes on May 25," the Pakistan Cricket Board said in a statement.
Shaheen has taken 12 wickets for Lahore Qalandars in 10 PSL matches at an economy rate of 8.20. Opener Sahibzada Farhan earned a recall after topping the PSL batting charts with 394 runs.
Batsmen Saim Ayub and Fakhar Zaman return after missing the New Zealand tour with injuries.
Fast bowler Hasan Ali is back after being sidelined with multiple injuries since May last year.
The PCB said that the matches, which have been affected by a 10-day delay to the PSL caused by the deadly India-Pakistan conflict, will be held in Lahore on May 28, 30 and June 1.
Pakistan squad: Salman Ali Agha (captain), Shadab Khan, Abrar Ahmed, Faheem Ashraf, Fakhar Zaman, Haris Rauf, Hasan Ali, Hassan Nawaz, Hussain Talat, Khushdil Shah, Mohammad Haris, Mohammad Wasim, Mohammad Irfan Khan, Naseem Shah, Sahibzada Farhan, Saim Ayub
The 14-year-old, who had earlier drawn attention with a 35-ball century last month, made 57 off 33 balls to help Rajasthan chase down 188 with 17 balls remaining. (Photo: Getty Images)
VAIBHAV SURYAVANSHI scored a half-century as Rajasthan Royals ended their IPL campaign with a six-wicket win over Chennai Super Kings on Tuesday.
The 14-year-old, who had earlier drawn attention with a 35-ball century last month, made 57 off 33 balls to help Rajasthan chase down 188 with 17 balls remaining in New Delhi.
Suryavanshi, who began his IPL career by hitting his first ball for six and played a key role in the chase, hitting four fours and four sixes in his innings.
"I don't have words for Vaibhav, he can hit a slower ball over cover," Rajasthan captain Sanju Samson said.
"Today when the middle overs were going on, he was going with his job very smartly. He has game awareness at such a young age."
Dhruv Jurel remained unbeaten on 31 off 12 balls to finish the chase.
Both teams were already out of the playoff race. Rajasthan stayed ahead of Chennai, which was bottom of the table with four wins from 14 matches.
Chennai, led by MS Dhoni, who is 43, have one league game remaining.
Gujarat Titans, Royal Challengers Bengaluru and Punjab Kings have secured play-off spots. Mumbai Indians and Delhi Capitals are still in contention for the final place.
Chennai had opportunities in the match, including a double strike by Ravichandran Ashwin, who removed Samson (41) and Suryavanshi in the space of five balls.
Jurel responded with boundaries in the next over, and even after Riyan Parag was dismissed, Rajasthan completed the chase.
Jurel hit the winning six, with Shimron Hetmyer not out on 12 at the other end.
Yashasvi Jaiswal made 36 off 19 balls and added 37 for the opening wicket with Suryavanshi.
Mhatre leads Chennai recovery
Chennai posted 187-8 after falling to 78-5 in under eight overs, batting first on a hot and humid day in Delhi.
"If you look at the amount of runs we had put on the board, it was very good," said Dhoni. "But you got to see the wickets column as it puts pressure on the lower-middle order that you might not bat 20 overs."
Teenager Ayush Mhatre made 43 off 20 balls, lifting Chennai after two early wickets. His dismissal started a collapse.
Mhatre, who has a top score of 94 in his debut year, hit eight fours and one six before being dismissed by Tushar Deshpande.
Wanindu Hasaranga dismissed Ashwin, and Yudhvir Singh claimed his third wicket by removing Ravindra Jadeja as Chennai lost five wickets in 7.4 overs.
Dewald Brevis scored 42 and shared a 59-run stand with Shivam Dube, who made 39, to rebuild the innings.
Rajasthan bowlers restricted Chennai to 17 runs in the final three overs.
Akash Madhwal took 3-29 and was named player of the match.
The IPL resumed on Saturday after being paused due to the conflict between India and Pakistan. The final is now scheduled for 3 June in Ahmedabad.
(With inputs from agencies)
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The biggest narrative twist yet sees the Illuminate
Helldivers 2 has delivered one of its most impactful updates yet with the arrival of the Illuminate invasion on Super Earth. As players scramble to defend humanity's homeworld from total annihilation, the game's community has responded with renewed enthusiasm, and its player count has soared. Here are seven reasons why this update has reignited interest in the game.
1. The arrival of the Illuminate on Super Earth
The biggest narrative twist yet sees the Illuminate—a mysterious alien faction—launching a direct assault on Super Earth. This storyline escalation marks the highest stakes the game has presented, as earlier territories such as Mars and its colonies have already been obliterated. For long-time players, this represents the climax of the ongoing war and a must-play event.
2. Massive player count spike
Following the update's release, Helldivers 2 witnessed a dramatic surge in players. Steam concurrency hit over 124,000 at 9:30 AM ET, with numbers continuing to climb, approaching the highs seen during Illuminate’s first appearance in December 2024. This resurgence signals a renewed interest from both returning and new players.
3. New weapons and gear
With the new update, players have access to an arsenal of fresh weapons, offering new ways to approach battles against the Illuminate forces. This has reinvigorated gameplay and allowed veterans to experiment with tactics, while offering new players a variety of engaging loadouts right from the start.
4. Introduction of new Illuminate units
The Illuminate faction has been significantly expanded with new enemy units. These formidable adversaries present unique challenges that differ from the previously encountered Terminid and Automaton enemies. The varied combat styles and threats posed by the Illuminate have added depth and variety to missions.
5. Urban warfare on new city maps
A notable addition in this update is the introduction of city maps. These urban environments change the flow of gameplay, offering vertical combat, tighter corridors, and strategic chokepoints. It’s a refreshing change from the usual battlefield layouts, demanding more coordinated team strategies.
6. A shared narrative that drives engagement
Helldivers 2 continues to prove the power of community-driven storytelling in live service games. The ongoing narrative, shaped by collective player success or failure, creates a shared sense of urgency and consequence. The current threat to Super Earth has rallied the player base, echoing the excitement of previous key events.
- YouTubeYouTube/ HELLDIVERS™ 2
7. A testament to Arrowhead’s success
Despite not being a Sony in-house studio, developer Arrowhead has managed to maintain one of the most successful live service games of recent years. With consistent updates and community engagement, Helldivers 2 has defied the trend of short-lived online games. The studio has even announced its next title will be independently funded, underscoring the game's commercial success.
With the Illuminate knocking on the door and Super Earth under siege, Helldivers 2 is experiencing a revival that few live service games manage months after launch. Whether you're a seasoned veteran or a newcomer, now is a prime time to suit up and defend humanity.
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Goodge’s support team said he ran close to 100km a day
British endurance runner William Goodge has claimed a new world record after completing a run across Australia in just 35 days, covering a distance of approximately 3,800km.
The 31-year-old athlete began his journey on 15 April from Cottesloe Beach in Perth and reached Bondi Beach in Sydney on 20 May. If verified, his run would set a new record for the fastest-ever crossing of Australia on foot, surpassing the previous record of 39 days set by Chris Turnbull in 2023.
Goodge’s support team said he ran close to 100km a day—the equivalent of two-and-a-half marathons—across challenging terrain, including the remote and arid Nullarbor Plain. The run is yet to be officially verified by Guinness World Records.
Originally from Bedfordshire, William Goodge began running marathons following the death of his mother, Amanda, from cancer in 2018. His transcontinental run aimed to raise funds for cancer charities in the UK, US, and Australia.
Speaking to BBC Breakfast a day after completing the run, Goodge described the experience as "the toughest thing I've ever done". He battled physical and mental strain throughout the 35 days, losing several toenails, suffering from rotting feet, and experiencing bone pain severe enough to cause hallucinations.
“It was full-on from start to finish,” he said, highlighting the early days and the crossing of the Nullarbor as particularly gruelling. Despite the conditions, he said he was “feeling very comfortable” after finishing.
Upon completing the journey, William Goodge placed flowers on the sand at Bondi Beach in memory of his late mother. “She was the most special person in my life,” he told Guardian Australia. “She would be proud of everything I’ve done—she’d also be concerned.”
Goodge credited his mother’s strength during her illness as motivation to keep going. “In the moments where it's tough, I think back to those times. I think about the woman she was, how she handled herself, and how she supported me,” he said in an interview with the Sydney Morning Herald.
During the run, Goodge said he encountered much of Australia’s iconic landscape and wildlife, though many animals were seen as roadkill along his path.
Questions have been raised within the running community regarding the accuracy of tracking data during the run. Some observers pointed to inconsistencies in his speed and heart rate records. However, Goodge’s agent told Canadian Running that he "stands by his record keeping" and maintained that “he is taking every single step”.
William Goodge also claims the title of the fastest British man to run across the United States, completing a 55-day run from Los Angeles to New York in a previous endurance challenge.
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Abhishek reached his fifty in 18 balls, hitting five sixes including three in a row off Ravi Bishnoi. (Photo: Getty Images)
ABHISHEK SHARMA scored 59 off 20 balls to help Sunrisers Hyderabad beat Lucknow Super Giants by six wickets on Monday, ending Lucknow’s chances of making the IPL playoffs.
Chasing 206 for victory, Abhishek set the tone with an innings that included four fours and six sixes. Hyderabad reached the target with 10 balls remaining in Lucknow.
He was dismissed in the eighth over. Heinrich Klaasen, who made 47, and Kamindu Mendis, who retired hurt on 32, added 55 runs for the fourth wicket to take the team close to the target.
With the loss, Lucknow became the fifth team to be knocked out of the playoff race. Mumbai Indians and Delhi Capitals remain in contention for the final spot.
"Definitely it could have been one of our best seasons but coming into the tournament we had a lot of gaps, injuries," said Lucknow captain Rishabh Pant. "As a team we decided to not talk about that but it became difficult to fill those gaps."
Gujarat Titans, Punjab Kings and Royal Challengers Bengaluru have already qualified for the playoffs, which begin on May 29.
Sunrisers Hyderabad were already out of the race, but captain Pat Cummins said the win “gives (us) a lot of confidence for next year”.
Abhishek began attacking after losing his opening partner Atharva Taide, who was dismissed by New Zealand pacer Will O'Rourke on his IPL debut.
Abhishek reached his fifty in 18 balls, hitting five sixes including three in a row off Ravi Bishnoi. He hit one more six before being dismissed by leg-spinner Digvesh Rathi.
Hyderabad lost Ishan Kishan on 35 before Klaasen and Mendis steadied the chase. Klaasen missed out on a fifty while Mendis retired hurt with a foot injury. Nitish Reddy and Aniket Verma completed the chase.
Earlier, Mitchell Marsh and Aiden Markram added 115 runs for the opening wicket to set up Lucknow’s total of 205-7.
Marsh top-scored with 65, including six fours and four sixes, and Markram made 61. Nicholas Pooran contributed 45 off 26 balls.
The rest of the Lucknow batters could not reach double figures. Rishabh Pant was dismissed for seven, caught and bowled by Eshan Malinga.
Pant has scored just 135 runs in 11 innings this season. Lucknow had bought him for $3.21 million in the November auction.
The team also had injury concerns with pacers Avesh Khan and Mayank Yadav before and during the tournament.
Eshan Malinga finished with 2-28 from four overs.
Pooran was run out in the final over, where two run outs and another wicket fell.
The IPL resumed on Saturday after a pause due to a conflict between India and Pakistan. The final will now take place on June 3.