Former India captain Rahul Dravid feels the ambition to resume cricket in a bio-secure environment is "unrealistic", giving a thumbs down to the concept primarily floated by the England and Wales Cricket Board.
Seeking to restart its cricket season after weeks of inactivity owing to the COVID-19 pandemic, the ECB recently announced that it would have in place bio-secure venues to host Pakistan and the West Indies later this summer.
But batting great Dravid is not convinced with the concept.
"It is a bit unrealistic to have things at the level, the ECB is talking about. Obviously, the ECB is very keen to conduct these series because they have had no other cricket," Dravid said during a webinar conducted in support of YUVA, a non-profit organisation.
"Even if they are potentially able to create a bubble and manage it in that way, I think it will be impossible for everyone to do it with the kind of calendar that we have, with the travelling that you do on tours and the number of people involved," he added.
Not just the ECB, even South Africa has suggested that the scheduled tour by India can be tried out in a bio-secure environment.
"All of us are hoping that things will evolve with time and get better once we have better medication.
"In case of the bio-bubble, you do all the testing, the quarantine and then on day two of the Test match, what if one player tests positive? What happens then? The rules, as they stand now, will see the Public Health Department coming in and putting everyone in quarantine."
That will mean an abrupt end to proceedings in the Test match.
"That ends all the expenses that were made to get everyone there and create that environment.
"We're going to have to work with the Health Department and Government authorities to find out a way in which even if a player tests positive, the whole tournament isn't cancelled," Dravid, who heads the National Cricket Academy, added.
Cricket, like all other global sports, has come to a screeching halt owing to the pandemic that originated in the Chinese city of Wuhan in Hubei province. Players have been confined to their homes due to the lockdowns enforced to contain the pandemic.
"At a professional level, players will adjust and not let it affect their performances much. A professional, once he or she gets on to the field, has a lot of pride in oneself.
"So they will find a way to deal with that. But the experience at the end of the day is not going to be the same."
He said sportspersons will definitely miss the experience of performing in front of packed stands if sport goes behind closed door.
"Players love to perform in front of a crowd, engage with their fans and that adds incredible complexity to a sport. I think that's what a player will definitely miss. There is a personal self-satisfaction when you perform in front of a large crowd."
Dravid advised the players to only focus on things that are within their control, like ways to regain their skills after such a long and unforseen hiatus.
"As sportsmen, we are used to dealing with a lot of uncertainty during our careers. Everything doesn't fall into place. You tend to get scared and worried about stuff but I think one of the things that I would have done is think about things I can control.
"All you can control is your preparation, practice, emotional and mental well-being. You cannot control your results or performances...maybe it would take a bit of time to catch up to their original skill level. But that won't take long. It is just like riding a bicycle."
EA bets big on Battlefield 6 after the lukewarm response to its previous release
Four studios across three countries collaborate to bring the new game to life
Developers promise a return to single-player campaigns and community-focused design
Early buzz is strong, but questions remain over the game’s long-term success
A new battle begins
Electronic Arts (EA) is preparing for what could be its most ambitious gaming launch in years. Battlefield 6, the latest entry in the long-running military shooter franchise, arrives with huge expectations and an even bigger budget.
The series has long been viewed as a grittier, more tactical counterpart to Call of Duty, yet it has never quite managed to match its rival’s dominance in sales or player numbers. This time, though, EA hopes things will be different.
Early signs are encouraging. A preview weekend earlier this year broke franchise records and generated intense buzz online. Still, the stakes are high; EA has reportedly poured hundreds of millions of dollars into the project, making Battlefield 6 a defining moment for the publisher.
Four studios, one mission
To bring the game to life, EA assembled a coalition of four studios: DICE in Sweden, Motive Studios in Canada, Ripple Effect Studios in Los Angeles, and Criterion in Guildford, UK. Together, they operate under the newly created “Battlefield Studios” banner.
Rebecka Coutaz, vice-president and general manager of EA’s European studios, believes the new game offers something special. “In terms of what it’s offering players, Battlefield 6 is probably unbeatable,” she told BBC Newsbeat.
Coutaz admits the team learned hard lessons from the franchise’s last outing, Battlefield 2042, which was criticised for technical issues and missing features. “We probably couldn’t make Battlefield 6 without the learnings we had in Battlefield 2042,” she said.
This time, player feedback has been key. EA held closed community playtests early in development, which Coutaz described as receiving “explosively positive” reactions.
Returning to the campaign
One of the biggest changes fans will notice is the return of a single-player campaign, something absent from Battlefield 2042. Criterion design director Fasahat “Fas” Salim led the studio’s work on the story missions, ensuring they are “as fun and interesting as possible for players.”
Despite reports of strain among the global teams, Salim describes the experience as rewarding. “Collaborating with different cultures and backgrounds has been really exciting,” he said. “It’s a big project, probably the biggest most of us have ever worked on.”
A young artist’s dream project
For 21-year-old lighting artist Vlad Kokhan, the new game represents a dream come true. While completing his visual effects degree at Bournemouth University, he works part-time at Criterion, shaping the mood and tone of the campaign.
A lifelong fan of the Battlefield series, Kokhan says seeing his work on the game’s promotional materials feels “surreal.” “To know that I’ve put my own thing into the game is really crazy,” he said.
High hopes, cautious optimism
Industry analysts expect Battlefield 6 to make a strong commercial impact, with projections of up to five million copies sold in its first week. Yet, the true test will be whether it can sustain that momentum in a competitive market dominated by Call of Duty, Fortnite and Roblox.
Coutaz remains measured in her outlook. “I would say yes and no — you never know,” she said. “The only thing that matters to me now is that we don’t disappoint our community, our players.”
Questions over EA’s future
Adding to the uncertainty, EA recently confirmed a $55bn (£41bn) sale to a Saudi Arabia-led investment group. The deal, structured as a leveraged buyout, leaves the company with $20bn (£14bn) in debt.
Although EA has assured staff there will be “no immediate changes,” fans worry about potential budget cuts or restructuring. Coutaz, however, insists her focus remains on supporting her teams. “The way hasn’t changed for me,” she said. “I’m here to help our team members make their best work.”
The next chapter
As launch day approaches, the developers say their goal is simple: deliver a Battlefield experience that excites players once again.
“We spend years behind closed doors making these things,” said Salim. “When it finally goes into the players’ hands and you see them having a great time, that’s what we work for.”
For EA, Battlefield 6 represents more than just another sequel. It’s a test of faith, in its studios, its fans, and its future in a gaming landscape where the next hit could decide everything.
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