Hideo Kojima reveals Death Stranding 2 trailer and release date, packed with metal gear references
Hideo Kojima drops major Metal Gear call backs and new gameplay details at SXSW 2025, with pre-orders launching March 17.
Hideo Kojima introduces Death Stranding 2: On the Beach at SXSW 2025, revealing a new trailer packed with Metal Gear-style nods and confirming its PS5 release date
Hideo Kojima is back in the spotlight, and he’s bringing some familiar vibes with him. At SXSW 2025 in Austin, Texas, Kojima presented a brand-new look at Death Stranding 2: On the Beach. The nearly 10-minute trailer gave fans plenty to chew on: gameplay reveals, creepy visuals, and a release date, June 26, 2025, exclusive to PlayStation 5. Players who go for the Digital Deluxe or Collector’s Editions can dive in early on June 24. Pre-orders kick off March 17.
The trailer introduces a fresh face: Neil, portrayed by Italian actor Luca Marinelli. Fans immediately noticed his striking resemblance to Solid Snake from Kojima’s Metal Gear series. Neil throws on a bandana and commands a shadowy squad, making the connection even clearer. Kojima actually predicted this comparison back in 2020, when he said Marinelli would be the “spitting image” of Snake if he wore a bandana. Now, that prediction seems to have come full circle.
But that’s not all that hints at Kojima’s Metal Gear roots. The trailer also brings the Magellan Man, a towering, tar-covered mech that’s controlled much like a Pacific Rim robot. Its design even echoes Metal Gear Rex, adding to the déjà vu. If you’re a collector, the special edition includes a 15-inch statue of this eerie machine.
Death Stranding 2 continues the story that began in 2019, with Sam Porter Bridges, played by Norman Reedus embarking on another dangerous journey. This time, though, the game’s theme raises a chilling question: “Should we have connected?” It’s a direct follow-up to the original’s mission of rebuilding society and now seems to question whether it was the right move at all.
Kojima Productions isn’t stopping there. They’ve announced The Strands of Harmony concert tour, covering 19 cities worldwide and featuring music from the game’s iconic soundtrack. Plus, Kojima is juggling several other projects, including a Death Stranding movie with A24 and two other games: OD for Xbox and Physint for Sony.
It’s shaping up to be a busy year for Kojima and his fans!
Microsoft has revealed its new strategy to combine Xbox and Windows for handheld gaming PCs, starting with two new ROG Xbox Ally devices developed in partnership with Asus. The devices feature a full-screen Xbox experience tailored for portable gaming, in a move designed to better compete with Valve’s SteamOS on the Steam Deck.
A new Xbox experience for handhelds
The ROG Xbox Ally devices will boot directly into a customised Xbox full-screen interface, designed to streamline the gaming experience on portable Windows devices. This marks a shift away from the traditional Windows desktop and taskbar, which are hidden by default to improve performance and reduce distractions.
Microsoft says the updated interface is centred around the Xbox app and Game Bar, but will also act as a universal launcher for PC games, including those from Steam and other third-party platforms. “We’ve reduced many notifications and pop-ups, and we will continue to listen to feedback from players to make continued improvements,” said Roanne Sones, corporate vice president of gaming devices and ecosystem at Xbox.
Built with Xbox and Windows integration
Jason Beaumont, vice president of experiences at Xbox, confirmed that the new interface is the result of collaboration between long-time Xbox OS developers and the Windows engineering team. “We were able to take people who have been working on the Xbox OS for 20 years or more and have them work directly on the Windows codebase,” he said. This joint effort led to significant improvements aimed specifically at handheld performance and usability.
This unified approach is intended to provide gamers with a seamless, console-like experienceMicrosoft
The compact version of the Xbox app now includes access to a user’s full PC games library, incorporating titles from Steam, Xbox Game Pass, Xbox Play Anywhere, and more. This unified approach is intended to provide gamers with a seamless, console-like experience on a Windows handheld.
Game Bar and system controls
The Xbox Game Bar has also been enhanced for handheld use. A short press on the Xbox button brings up a quick-access interface for toggling device settings like Wi-Fi and Bluetooth, opening Asus’ Command Centre, and accessing Microsoft’s new Gaming Copilot feature. A long press on the same button activates a controller-friendly app switcher, making it easier to move between games and applications.
“These improvements were driven directly by the needs of this device,” said Brianna Potvin, principal software engineering lead at Xbox. “We’ve made significant changes — not just visually but functionally — to optimise the system.”
Performance and power efficiency improvements
One of the key goals behind the new full-screen mode is improved performance and battery life. Microsoft claims that disabling certain Windows processes, such as the desktop environment and background tasks, can free up around 2GB of RAM for gaming.
Power consumption has also been reduced. According to Potvin, when the ROG Xbox Ally is in sleep mode while running the full-screen Xbox experience, it draws just one-third the idle power compared to when running the standard Windows desktop. Microsoft has also updated the Windows lockscreen to support controller navigation and PIN entry.
Third-party integration and library support
Microsoft is working with major game stores such as Steam and the Epic Games Store to optimise their experience within the new Xbox interface. The company also plans to expand the Xbox game library to include all PC titles across platforms, creating a unified catalogue viewable within the Xbox app on any Windows 11 device.
To assist users in identifying handheld-compatible games, Microsoft is developing a new verification programme similar to Valve’s Steam Deck Verified system. This will highlight which games are optimised for devices like the ROG Xbox Ally and Ally X.
Access to Xbox console titles
While most Xbox console games won’t run natively on the new handhelds unless they are part of Xbox Play Anywhere or have PC versions, Microsoft is offering support for Xbox Cloud Gaming and Remote Play. These features will allow players to access their full Xbox console library from a handheld device via streaming.
Availability and future updates
The Xbox full-screen experience will first launch on the new ROG Xbox Ally and ROG Xbox Ally X models, with Microsoft planning to roll out the update to existing ROG Ally devices later this year. The company has also confirmed that other Windows-based handhelds will begin receiving similar updates from next year.
Valve’s SteamOS is also being made available for the ROG Ally, setting up a direct comparison between Microsoft’s Windows-based system and Valve’s Linux-based alternative. This competition may determine the future direction of software development for handheld gaming PCs.
With these updates, Microsoft is positioning Windows as a viable and optimised platform for portable gaming, addressing long-standing concerns around usability, performance, and battery life on handheld PCs.
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The Belfast shop has even seen regular customers travel long distances to secure the cards
Pokémon cards demand has reached an all-time high as collectors queued from early morning in Belfast to purchase the latest trading card release, Scarlet and Violet – Destined Rivals.
Fans began lining up from 7am in the city centre on Friday, with some waiting over three hours to buy packs from the newest expansion. Each packet is priced at £4.30 and contains cards that could be worth up to £1,000 on the resale market, depending on rarity and condition.
The surge in interest reflects a wider trend of growing Pokémon cards demand across the UK, as collectors and investors seek out rare items from the long-running franchise.
With stock selling out within minutes of arriving and secondary market prices soaringCOLM LENAGHAN
Raymond Kilpatrick, owner of Tigeroo Toys on College Street, said he has never seen demand at this level. “It’s peaked before, but never like this,” he said. “Because of that, cards are now on allocation — shops can’t even place orders. We just get whatever Pokémon sends us.”
To manage the demand, Kilpatrick has introduced a ten-pack limit per customer. “All the boxes are gone within minutes,” he added.
Kilpatrick noted that Pokémon’s planned 30th anniversary in 2026 is adding to excitement, with limited-edition re-releases of original cards expected.
The appeal of Pokémon cards spans generations, he said. “Collectors range from primary school kids to adults. For many, these cards are nostalgic. People are buying them as investments or simply because it’s been a part of their childhood.”
The Belfast shop has even seen regular customers travel long distances to secure the cards. “One customer comes from Dublin,” Kilpatrick said. “He takes the first train up knowing he’ll get cards here. He told me there’s no guarantee of getting them in Dublin, where staff often buy stock before stores open. But here, if he arrives early, he knows he’ll get them. That’s real dedication.”
With stock selling out within minutes of arriving and secondary market prices soaring, Pokémon cards demand shows no sign of slowing. The Destined Rivals set has become one of the most sought-after releases in recent years, as the global Pokémon phenomenon continues to captivate both new and long-time fans.
Red Dead Redemption 2 players have long praised the game for its expansive open world, rich with activities ranging from bounty hunting and fishing to gambling and train robberies. However, fans are now questioning the purpose of a prominent area on the map that remains inaccessible during regular gameplay.
The region in question, named Tempest Rim, is located in the northwestern part of the map within the state of Ambarino. While it appears clearly marked on the game’s map, players are unable to reach it through normal means. This has left many in the Red Dead Redemption 2 community puzzled over its purpose.
One Reddit user, Alotofbytes, asked: “What is the point in half of Ambarino being out of bounds? Why even bother having it there in the first place if we can't get to it?” This sentiment is echoed by other fans who have discovered unconventional ways of exploring the hidden zone.
Some players have reported using glitches to access the area. One method involves making protagonist Arthur Morgan excessively drunk near the game’s boundaries. In certain cases, the character will pass out and, upon waking, respawn beyond the game’s normally accessible regions.
“I glitched into it with the help of multiple alcoholic beverages,” wrote Reddit user RockandStone101. Another user, Whovian1156, added that a similar trick allows access to the game’s version of Mexico, another location that is technically visible but inaccessible through official means.
Joking about the glitch, Redditor Strgwththisone commented: “Devs hate this simple trick. Once, after a bender, I woke up to find all my bandit challenges magically completed.”
Despite being released in 2018 for PlayStation 4 and Xbox One—and later on PC—Red Dead Redemption 2 continues to attract new players, many of whom are still discovering hidden details and undocumented secrets across its massive map.
Speculation around a possible remastered version of the game continues to build, and fans are hopeful that such a release might include expanded access to currently restricted areas like Tempest Rim.
For now, the purpose of the region remains unclear, and its presence on the map continues to stir discussion within the gaming community. Red Dead Redemption 2 remains available on PC, PlayStation and Xbox platforms.
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The second trailer gave fans a closer look at the game’s setting and characters
Grand Theft Auto 6's highly anticipated second trailer has been dissected frame by frame by fans, with one viewer pointing out a small visual oversight. The brief moment, lasting just a second, has sparked light-hearted reactions across the gaming community.
The error occurs during a high-octane scene where Jason, one of the game's protagonists, fires a handgun from a car. Reddit user Cat_With_Banana96 noted that light appears on Jason’s face a fraction of a second before the muzzle flash of the gun, creating a discrepancy in the trailer’s lighting sequence. The fan shared screenshots to highlight the moment, which takes place during a fast-paced sequence lasting only a second.
The detail was quickly picked up by other viewers, with many joking about the slip-up. Comments such as “That’s it, pre-order cancelled” and “Literally unplayable” filled the replies, clearly intended as humorous jabs rather than serious criticism. The trailer, released by Rockstar Games, has otherwise been widely praised for its visual fidelity and cinematic presentation.
While the lighting issue is minor, it has drawn attention because of Rockstar’s reputation for high standards and the frequent comments from Take-Two Interactive’s CEO Strauss Zelnick about striving for “perfection”. Fans have largely taken the slip in good humour, acknowledging the incredible amount of detail throughout the rest of the trailer.
- YouTubeYouTube/ Rockstar Games
The second trailer gave fans a closer look at the game’s setting and characters, including more footage of Jason and Lucia, the protagonists. Styled as a modern-day Bonnie and Clyde, the pair were shown navigating chaotic scenes including swamp pursuits, helicopter action, and romantic moments, offering more insight into the game’s narrative and tone.
Rockstar Games has confirmed that Grand Theft Auto 6 is set for release in 2025. The game will take players to Vice City and beyond, and expectations remain high despite the long wait. For most fans, a small continuity error in a trailer is unlikely to dampen excitement for what is shaping up to be one of the most ambitious titles in Rockstar’s history.
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The biggest narrative twist yet sees the Illuminate
Helldivers 2 has delivered one of its most impactful updates yet with the arrival of the Illuminate invasion on Super Earth. As players scramble to defend humanity's homeworld from total annihilation, the game's community has responded with renewed enthusiasm, and its player count has soared. Here are seven reasons why this update has reignited interest in the game.
1. The arrival of the Illuminate on Super Earth
The biggest narrative twist yet sees the Illuminate—a mysterious alien faction—launching a direct assault on Super Earth. This storyline escalation marks the highest stakes the game has presented, as earlier territories such as Mars and its colonies have already been obliterated. For long-time players, this represents the climax of the ongoing war and a must-play event.
2. Massive player count spike
Following the update's release, Helldivers 2 witnessed a dramatic surge in players. Steam concurrency hit over 124,000 at 9:30 AM ET, with numbers continuing to climb, approaching the highs seen during Illuminate’s first appearance in December 2024. This resurgence signals a renewed interest from both returning and new players.
3. New weapons and gear
With the new update, players have access to an arsenal of fresh weapons, offering new ways to approach battles against the Illuminate forces. This has reinvigorated gameplay and allowed veterans to experiment with tactics, while offering new players a variety of engaging loadouts right from the start.
4. Introduction of new Illuminate units
The Illuminate faction has been significantly expanded with new enemy units. These formidable adversaries present unique challenges that differ from the previously encountered Terminid and Automaton enemies. The varied combat styles and threats posed by the Illuminate have added depth and variety to missions.
5. Urban warfare on new city maps
A notable addition in this update is the introduction of city maps. These urban environments change the flow of gameplay, offering vertical combat, tighter corridors, and strategic chokepoints. It’s a refreshing change from the usual battlefield layouts, demanding more coordinated team strategies.
6. A shared narrative that drives engagement
Helldivers 2 continues to prove the power of community-driven storytelling in live service games. The ongoing narrative, shaped by collective player success or failure, creates a shared sense of urgency and consequence. The current threat to Super Earth has rallied the player base, echoing the excitement of previous key events.
- YouTubeYouTube/ HELLDIVERS™ 2
7. A testament to Arrowhead’s success
Despite not being a Sony in-house studio, developer Arrowhead has managed to maintain one of the most successful live service games of recent years. With consistent updates and community engagement, Helldivers 2 has defied the trend of short-lived online games. The studio has even announced its next title will be independently funded, underscoring the game's commercial success.
With the Illuminate knocking on the door and Super Earth under siege, Helldivers 2 is experiencing a revival that few live service games manage months after launch. Whether you're a seasoned veteran or a newcomer, now is a prime time to suit up and defend humanity.