Hideo Kojima reveals Death Stranding 2 trailer and release date, packed with metal gear references
Hideo Kojima drops major Metal Gear call backs and new gameplay details at SXSW 2025, with pre-orders launching March 17.
Hideo Kojima introduces Death Stranding 2: On the Beach at SXSW 2025, revealing a new trailer packed with Metal Gear-style nods and confirming its PS5 release date
Pooja Pillai is an entertainment journalist with Asian Media Group, where she covers cinema, pop culture, internet trends, and the politics of representation. Her work spans interviews, cultural features, and social commentary across digital platforms.
She began her reporting career as a news anchor, scripting and presenting stories for a regional newsroom. With a background in journalism and media studies, she has since built a body of work exploring how entertainment intersects with social and cultural shifts, particularly through a South Indian lens.
She brings both newsroom rigour and narrative curiosity to her work, and believes the best stories don’t just inform — they reveal what we didn’t know we needed to hear.
Hideo Kojima is back in the spotlight, and he’s bringing some familiar vibes with him. At SXSW 2025 in Austin, Texas, Kojima presented a brand-new look at Death Stranding 2: On the Beach. The nearly 10-minute trailer gave fans plenty to chew on: gameplay reveals, creepy visuals, and a release date, June 26, 2025, exclusive to PlayStation 5. Players who go for the Digital Deluxe or Collector’s Editions can dive in early on June 24. Pre-orders kick off March 17.
The trailer introduces a fresh face: Neil, portrayed by Italian actor Luca Marinelli. Fans immediately noticed his striking resemblance to Solid Snake from Kojima’s Metal Gear series. Neil throws on a bandana and commands a shadowy squad, making the connection even clearer. Kojima actually predicted this comparison back in 2020, when he said Marinelli would be the “spitting image” of Snake if he wore a bandana. Now, that prediction seems to have come full circle.
But that’s not all that hints at Kojima’s Metal Gear roots. The trailer also brings the Magellan Man, a towering, tar-covered mech that’s controlled much like a Pacific Rim robot. Its design even echoes Metal Gear Rex, adding to the déjà vu. If you’re a collector, the special edition includes a 15-inch statue of this eerie machine.
Death Stranding 2 continues the story that began in 2019, with Sam Porter Bridges, played by Norman Reedus embarking on another dangerous journey. This time, though, the game’s theme raises a chilling question: “Should we have connected?” It’s a direct follow-up to the original’s mission of rebuilding society and now seems to question whether it was the right move at all.
Kojima Productions isn’t stopping there. They’ve announced The Strands of Harmony concert tour, covering 19 cities worldwide and featuring music from the game’s iconic soundtrack. Plus, Kojima is juggling several other projects, including a Death Stranding movie with A24 and two other games: OD for Xbox and Physint for Sony.
It’s shaping up to be a busy year for Kojima and his fans!
Social media posts claimed Roblox would shut down on 1 September 2025.
The company confirmed the rumours are false, calling them a recurring hoax.
Roblox faces real challenges, including lawsuits and international bans.
The platform continues to operate and is introducing new safety measures.
Shutdown rumours resurface
Roblox has denied claims that it will permanently shut down on 1 September. A widely circulated online message, written to look like an official announcement, suggested the platform would close due to safety concerns and “popular demand”.
The company responded firmly, insisting the speculation was untrue. “We’re not going anywhere,” Roblox said, adding that similar hoaxes have appeared in the past.
Legal scrutiny and bans
Although talk of closure is false, Roblox is facing significant challenges. In Louisiana, a lawsuit alleges the platform has failed to protect children from explicit content created by users.
The service has also been banned in several countries, including Turkey, China, Oman and Qatar, where regulators raised concerns about inappropriate material and child safety.
Ongoing updates and safety steps
Roblox continues to release new features and engage with its community, confirming there are no plans to shut down. The company is also tightening safeguards in response to criticism. Areas of the platform designed for older users now require age verification and restrict access to players aged 17 and above.
These measures are part of wider efforts to address concerns about harmful content and demonstrate a stronger commitment to user safety.
Despite widespread online rumours, Roblox is not shutting down. The platform remains active, with the company focusing on safety improvements while navigating legal and regulatory pressures.
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Preview build highlights strong combat and traversal
Long-delayed sequel set for release on 21 October across PC, PlayStation 5, and Xbox Series X/S
Developed by The Chinese Room, published by Paradox and White Wolf
Preview build highlights strong combat and traversal, but limited role-playing depth
Concerns remain over empty-feeling environments and linear gameplay
A sequel years in the making
Vampire: The Masquerade – Bloodlines 2 has endured a troubled development since its initial announcement in 2019. Originally due in 2020, the game faced delays and even suspension before being handed to UK studio The Chinese Room, best known for Still Wakes the Deep. It is now set for release on 21 October on PC, PlayStation 5, and Xbox Series X/S.
Having played several hours of a preview build, early impressions are mixed. While the game captures the power fantasy of being an elder vampire, it offers a narrower role-playing experience than many expected.
Immediate power and fluid combat
Players begin not as a fledgling but as “Phyre”, an elder vampire who has awoken after a century. From the outset, Phyre possesses advanced abilities such as scaling buildings, moving with supernatural speed, telekinetically hurling objects, and punching enemies across rooms.
The action has a sharp, tactile feel, enhanced by clan-specific powers. In the Brujah clan preview, abilities such as Lightning Punch and charge attacks added to the fast-paced combat. However, two clans will only be available via paid content.
This emphasis on action means levels are more linear, but traversal and combat arenas have been carefully designed, showcasing the studio’s flair for atmospheric environments.
Atmosphere and limitations
The game is set in a wintry Seattle, with detailed interiors and moody lighting. Environments such as derelict buildings and a hotel party scene highlight The Chinese Room’s strengths in environmental storytelling.
Yet interactivity is limited. Many doors and NPCs are non-functional, with only quest-linked characters available to engage. Even populated spaces, such as the hotel lobby or city streets, often feel empty. Dialogue with key characters is functional but restrained, with only a few standing out, such as the darkly humorous Nosferatu character Tolly.
Narrative potential
The main character shares their mind with an embedded noir-style private investigator, offering narration, commentary, and occasional gameplay shifts. In one preview sequence, this allowed for more nuanced, dialogue-driven play, hinting at the kind of role-playing depth long-time fans may be hoping for.
- YouTube YouTube/ The Chinese Room
Still a work in progress
As a preview build, what was shown may not reflect the final product. Developers suggest that Seattle will feel more populated and interactive later in the game. However, given that preview builds are often curated to highlight strengths, questions remain about how much role-playing flexibility the final release will deliver.
Release outlook
Vampire: The Masquerade – Bloodlines 2 is due for release on 21 October. Early impressions suggest a game leaning more towards action and stealth than traditional role-playing, leaving the extent of its depth and replayability still uncertain.
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Players will be able to traverse these environments using vehicles
Insider claims Resident Evil Requiem will feature a combat system similar to The Last of Us Part II.
Leon Kennedy reportedly returns as one of the protagonists despite official silence.
Players will be able to travel through open-level areas using vehicles.
New lighting, shadow, hair, and environmental physics systems have been implemented.
Release date set for 27 February 2026.
With just days to go before Resident Evil Requiem is showcased at Gamescom’s Opening Night Live, new leaks suggest the game will deliver its most ambitious mechanics yet. According to reliable insider Dusk Golem, the next entry in Capcom’s survival horror series will blend innovations with influences from The Last of Us Part II, introduce open-level exploration with vehicles, and push technical boundaries with upgraded visuals and AI.
A combat system inspired by The Last of Us
Dusk Golem reports that combat in Resident Evil Requiem has been heavily reworked, drawing inspiration from The Last of Us Part II while adding unique elements of its own. Leon Kennedy, who Capcom has not confirmed as a protagonist, is said to feature prominently in these combat sequences.
Open-level design and vehicles
The game will reportedly feature open-level areas such as Raccoon City, designed to perform smoothly despite their scale. Players will be able to traverse these environments using vehicles, adding a new layer of mobility and exploration to the series.
Switch between first and third person
One of the officially announced features is the ability to swap between first-person and third-person perspectives at any time. Dusk Golem notes that this has required Capcom to design and balance the gameplay as if developing two separate games simultaneously.
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Technical upgrades
Capcom has reworked its development tools to accommodate the game’s ambitions, introducing a new lighting and shadow engine, improved hair rendering first seen in Pragmata, and expanded environmental physics. Interactivity has been increased in sequences featuring the character Grace, while the interplay between light and darkness is expected to be a key gameplay element.
Smarter enemies
A new dynamic AI system powers an enemy that actively pursues the player, adapting its behaviour on the fly for a more unpredictable and tense experience. This AI will respond intelligently to the player’s actions, creating varied encounters across playthroughs.
Eleven games coming to PlayStation Plus Premium and Extra on 19 August.
Marvel’s Spider-Man Remastered available for PS5; PS4 players get Game of the Year Edition.
PS Plus Premium subscribers gain access to PS1 versions of Resident Evil 2 and 3.
Game trial for Death Stranding 2: On the Beach available to Premium members.
Sony has announced 11 new titles joining the PlayStation Plus Premium and Extra catalogues this month, with Marvel’s Spider-Man Remastered leading the line-up. The additions, arriving on 19 August, include major console exclusives and classic titles, offering a strong month for subscribers across both tiers.
Full August line-up
The games being added to PS Plus Premium and Extra on 19 August 2025 are:
Atelier Ryza 3: Alchemist of the End & The Secret Key (PS4, PS5)
Coral Island (PS5)
Earth Defense Force 6 (PS4, PS5)
Harold Halibut (PS5)
Indika (PS5)
Marvel’s Spider-Man (PS4, PS5)
Mortal Kombat 1 (PS5)
PS1 version of Resident Evil 2 (PS4, PS5) – Premium only
PS1 version of Resident Evil 3 (PS4, PS5) – Premium only
Sword of the Sea (PS5)
Unicorn Overlord (PS4, PS5)
These titles join the service alongside August’s PS Plus Essential games, including Lies of P.
Spider-Man swings back onto PlayStation
Marvel’s Spider-Man remains one of the most acclaimed superhero games, combining a compelling story with fluid web-swinging gameplay. PS5 owners will receive Marvel’s Spider-Man Remastered, while PS4 users will access the Game of the Year Edition.
The line-up also features Sword of the Sea, a new console exclusive, and retro horror classics Resident Evil 2 and Resident Evil 3 for Premium subscribers.
Extras for Premium subscribers
The PS1 versions of Resident Evil 2 and Resident Evil 3 are emulated releases offering modern features such as rewind, save states and enhanced resolution. Premium members will also be able to try Death Stranding 2: On the Beach via a five-hour game trial starting 19 August.
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The studio has not confirmed that all features will be completed by the end of 2025
PS5 version of STALKER 2: Heart of Chernobyl planned for release later this year
Game to be upgraded to Unreal Engine 5.5.4 for improved performance and stability
New gameplay features and balance tweaks also in development
GSC Game World has confirmed plans to deliver significant updates to STALKER 2: Heart of Chernobyl ahead of its upcoming PlayStation 5 release. The improvements, targeted for later this year, include a major engine upgrade and a host of gameplay additions.
Engine upgrade for better performance
The developer’s primary focus is upgrading the game to Unreal Engine 5.5.4. According to the studio’s statement on Steam, the update will bring new features, tools, and optimisations designed to enhance performance and stability. STALKER 2 faced performance issues following its launch on PC and Xbox Series X|S in November last year, though many have since been addressed.
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Planned gameplay enhancements
In addition to the engine upgrade, GSC Game World is working on a range of new content and refinements, including:
Exploration-based equipment
Gameplay balance adjustments
Additional open-world events
New missions
New weather type
‘Master’ difficulty mode
Extended day-night cycle
Loot system overhaul
Stamina and energy rework
Immersive display mode
User interface updates
Release outlook
The studio has not confirmed that all features will be completed by the end of 2025, noting that plans may change. However, the goal remains to implement most of the improvements alongside the PS5 release later this year.