Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
Google’s Android Earthquake Alerts system failed to deliver top-level alerts during Turkey’s devastating 2023 earthquake.
Only 469 “Take Action” warnings were sent out, despite 10 million people being within range of the epicentre.
Half a million users received lower-level alerts that would not have woken them at night.
Google has since admitted detection errors and updated its algorithm after re-simulating the quake.
Scientists warn of over-reliance on tech-driven alert systems in the absence of national alternatives.
Millions missed life-saving alerts during deadly Turkey quake
Google has acknowledged that its Android Earthquake Alerts system failed to send high-level warnings to millions of people during the catastrophic 7.8 magnitude earthquake that struck Turkey on 6 February 2023.
Despite more than 10 million people being within 158 kilometres (98 miles) of the epicentre, only 469 users received the system’s most urgent “Take Action” alert. The system, which uses Android phones to detect ground movement and send early warnings, vastly underestimated the quake’s strength.
The 2023 disaster killed over 55,000 people and injured more than 100,000, as buildings collapsed across Turkey’s southeast in the early hours of the morning.
Underestimated magnitude led to warning failure
According to a new analysis published by Google researchers in Science journal, the system initially misjudged the earthquake’s magnitude as between 4.5 and 4.9 on the moment magnitude scale (MMS), when in reality it was 7.8 — a catastrophic difference.
This meant that instead of issuing the serious “Take Action” alert — which overrides silent settings and activates loud alarms — the system sent out the milder “Be Aware” notification to around 500,000 users. These alerts are designed for light shaking and do not override a device’s Do Not Disturb mode.
This failure was especially critical because the first earthquake struck at 04:17, when most people were asleep. The “Take Action” alert is designed specifically to wake users and give them seconds to seek shelter before the tremors arrive.
Post-event review shows alert system could have worked
Following internal reviews and public pressure, Google revisited the earthquake data using an updated version of the system’s algorithm. The re-simulation indicated that the system could have generated more than 10 million serious alerts to those closest to the epicentre and 67 million lighter alerts to those further away — had the algorithm been tuned correctly at the time.
The same day, a second major earthquake also occurred. This time the system performed somewhat better, sending “Take Action” alerts to over 8,000 users and “Be Aware” alerts to nearly four million.
Critics say transparency came too late
Experts have raised concerns about the delay in publicly acknowledging the system’s failure. Assistant professor Elizabeth Reddy of the Colorado School of Mines said:
“We’re not talking about a little event – people died – and we didn’t see a performance of this warning in the way we would like. I’m really frustrated it took so long.”
Harold Tobin, director of the Pacific Northwest Seismic Network, warned that governments may wrongly assume Google’s system can fully replace national earthquake warning infrastructure.
“Would some places make the calculation that Google’s doing it, so we don’t have to?” he told the BBC. “Being very transparent about how well it works is absolutely critical.”
How Google’s earthquake alert system works
The Android Earthquake Alerts (AEA) system operates in nearly 100 countries and is managed directly by Google, not local governments. It relies on the motion sensors in Android phones — which make up over 70% of Turkey’s smartphone market — to detect seismic activity and triangulate the location and strength of earthquakes.
Due to the relatively slow speed at which seismic waves travel through the earth, even a few seconds of warning can be life-saving.
Google’s system offers two types of alerts:
“Take Action”: A loud, screen-filling alert for dangerous shaking that overrides silent settings.
“Be Aware”: A quieter, lower-priority alert for mild tremors, not suitable for life-threatening scenarios.
System improvements and ongoing questions
Following the 2023 disaster, Google updated the algorithm powering AEA to better handle large-magnitude events. The company maintains that the tool is designed as a supplementary system — not a replacement for state-run infrastructure — though it is often used in regions with limited national warning capabilities.
Google told the BBC:
“We continue to improve the system based on what we learn in each earthquake. Every earthquake early warning system grapples with the same challenge — tuning algorithms for large magnitude events.”
The BBC has requested information from Google regarding the AEA system’s performance during the 2025 Myanmar earthquake but has yet to receive a response.
Reverse: 1999 x Assassin’s Creed collaboration event begins globally on 7 August 2025.
Ezio Auditore and Kassandra become playable via special banners; Alexios available for free.
Crossover introduces new story content, cosmetics, outfits, and themed gameplay.
Players can earn over 40 free gacha pulls, a 5-star character, and exclusive rewards.
The story spans Renaissance Florence and Ancient Greece, featuring key assassin figures.
Legendary assassins join Reverse: 1999
Bluepoch has officially confirmed the start date for its highly anticipated collaboration between Reverse: 1999 and Assassin’s Creed, which launches worldwide on 7 August 2025. The announcement was made during the game’s first-ever global livestream and marks a major crossover for both franchises.
The event introduces iconic assassins from Ubisoft’s long-running series into the world of Reverse: 1999, blending new playable characters, exclusive missions, themed cosmetics, and narrative expansions.
Playable assassins and limited-time banners
Players will be able to recruit two of Assassin’s Creed’s most recognised protagonists — Ezio Auditore da Firenze and Kassandra — via special time-limited gacha banners. Both characters have been integrated with unique combat mechanics designed to suit Reverse: 1999’s tactical gameplay.
Ezio will feature a flexible combat style, allowing players to switch between different weapons mid-battle. Kassandra, on the other hand, will offer a skill tree system that can be adjusted depending on the situation, introducing a strategic layer to her playstyle.
Meanwhile, Alexios, also from Assassin’s Creed Odyssey, will be available as a free 5-star character. Players can unlock him simply by completing in-game activities during the event period.
- YouTube YouTube/ Reverse: 1999
Free rewards and in-game content
The collaboration also comes with a range of free content and bonuses for all players:
Free 5-star assassin character: Unlock Alexios through gameplay.
Free monthly pass: Includes 2,700 Clear Drops (equivalent to 15 gacha pulls).
Free cosmetic outfit: A new outfit for the character APPLe will be available at no cost.
At least 43 free pulls: Available for each collaboration character banner.
Bonus prizes from banners: Additional copies of Ezio or Kassandra are granted after 100, 160, 220, and 280 pulls.
These rewards provide accessible entry points for players to engage with the collaboration, even without purchasing premium content.
Story expansion: From Florence to Athens
The Assassin’s Creed crossover will unfold in two story-driven phases:
Phase I: Players will travel to Renaissance-era Florence, teaming up with Ezio Auditore to navigate the political tensions and secret threats lurking in the shadows of Assassin’s Creed II’s setting.
Phase II: The narrative shifts to Ancient Greece, where the focus turns to the Acropolis of Athens. Here, players will join Kassandra and Alexios in a mission to disrupt the plans of the Cult of Kosmos, one of the main antagonist groups from Assassin’s Creed Odyssey.
Both phases aim to blend Reverse: 1999’s time-travelling theme with key storylines and settings from the Assassin’s Creed universe, offering players a deep dive into two historically rich eras — and a chance to fight alongside legendary assassins.
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Experts and users say the new law is easily bypassed and risks eroding digital privacy
VPN downloads in the UK have soared after new age checks were introduced on adult content platforms.
Adults, not teenagers, are leading the surge to avoid sharing personal data and ID online.
Proton VPN saw an 1,800% rise in UK sign-ups; NordVPN also reported a tenfold increase in purchases.
Experts and users say the new law is easily bypassed and risks eroding digital privacy.
A petition to repeal the Online Safety Act has passed 280,000 signatures in a week.
Adults turn to VPNs as new rules kick in
VPN services have jumped to the top of app store charts in the UK following the enforcement of new age verification rules for online pornography. The surge is being driven not by underage users but by adults unwilling to hand over ID to access legal adult content.
The Online Safety Act, enforced from last Friday, requires platforms to introduce age checks to keep children away from harmful material. Sites offering pornography, as well as apps like X, Reddit and TikTok, have added new checks for UK users to comply with the law.
But the reaction has been swift. VPNs, which let users disguise their location and bypass country-specific restrictions, now dominate the list of most downloaded apps. Proton VPN became the top free app on Apple’s UK store over the weekend, overtaking ChatGPT. It reported an 1,800% increase in daily sign-ups. NordVPN said UK sales had risen by 1,000%.
Privacy backlash over ID-based restrictions
Proton, based in Switzerland, said it usually sees such sharp spikes in countries facing political unrest. “This shows that adults are concerned about the impact of universal age verification laws on their privacy,” the company said.
UK tech entrepreneur Anthony Rose, one of the creators of BBC iPlayer, criticised the move. “It takes less than five minutes to install a VPN,” he said. “Any time a government introduces legislation like this, you just turn it on and outwit them.”
Many users are worried about handing over identity documents to access private content. Cybersecurity experts have warned that while VPNs can protect anonymity, some providers may misuse user data, making trusted services essential.
Mounting criticism and political pressure
The UK is among the first democratic countries to bring in such strict digital content rules. Online platforms face fines of up to £18 million or 10 per cent of global turnover if they fail to comply.
A petition calling for the repeal of the Online Safety Act has now passed 280,000 signatures, with most coming in the past few days. The total is well above the 100,000 mark needed for Parliament to consider the issue for debate.
Ofcom, which began enforcing the rules this weekend, said age checks are “not a silver bullet” but are needed to reduce the chance of children stumbling upon harmful material. However, its own director of online safety, Oliver Griffiths, acknowledged that “determined teenagers” could find ways around the system.
The Department for Science, Innovation and Technology said platforms must now actively stop children from bypassing the system, including blocking content that promotes VPN use.
Still, the wider public response suggests a deeper concern: that a law designed to protect children could end up compromising everyone’s digital freedom.
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AR Rahman and Sam Altman smile after their meeting at OpenAI office
AR Rahman met OpenAI CEO Sam Altman to discuss his AI-driven musical project, Secret Mountain.
The project aims to empower Indian creators through AI and build a global virtual music band.
Rahman envisions an immersive metaverse experience with characters from diverse cultures.
The initiative will use Hedera’s distributed ledger tech and metahuman storytelling tools.
Oscar-winning music composer AR Rahman has officially announced his collaboration with OpenAI CEO Sam Altman for his ambitious AI-powered project, Secret Mountain. Sharing an image from their meeting on social media, Rahman described their discussions around using artificial intelligence to uplift and empower Indian creators facing generational challenges.
The project is a unique fusion of AI, immersive storytelling, and global music culture, with Rahman at the helm as its creative visionary. At a time when conversations around AI and creativity are growing louder, this collaboration signals a significant step in shaping how Indian artists interact with future tech.
AR Rahman and Sam Altman smile after their meeting at OpenAI office Instagram/
What is AR Rahman’s Secret Mountain and how does AI power it?
Rahman introduced Secret Mountain in February 2024 via a YouTube video titled Introducing the Secret Mountain. The animated clip narrates the story of Luna, a young woman who escapes the mindless cycle of digital distractions and enters a mystical world filled with musical characters from various cultures, including names like Cara, Ekam, David, and Aafia.
The video hinted at a virtual, metaverse-led musical space that brings together diverse voices across geographies. The project is built using Hedera, a distributed ledger technology known for secure and scalable digital frameworks. Hedera has described Secret Mountain as a “metahuman” project, indicating characters that exist in the digital realm with lifelike features and voices.
Rahman met Altman at OpenAI’s San Francisco office to explore how artificial intelligence can be used to solve creative, cultural, and generational barriers, particularly in India. In his post, Rahman wrote, “It was a pleasure to meet @sama at his office. We discussed Secret Mountain, our virtual global band, and ways to empower and uplift Indian minds to use AI tools.”
OpenAI VP Srinivas Narayanan added that Rahman also held a Q&A session at OpenAI, where he elaborated on his artistic vision and how AI intersects with storytelling and music. Narayanan called Rahman a “true innovator,” highlighting his past work with immersive technologies like VR film Le Musk.
— (@)
How will Secret Mountain impact Indian and global creators?
Rahman plans to bring together musicians, singers, and mentors from across the globe, including Ireland, China, Africa, and India onto a single, interactive platform. His core message: music transcends borders, and AI can amplify its reach.
By combining Indian classical sounds with modern AI tools, Rahman hopes to create new opportunities for emerging talent and reshape how global audiences experience music. He also wants to break down technological barriers for Indian creators, offering tools that can support their artistic expression in more accessible ways.
The composer said that while AI can initiate a composition or concept, “the human element, the emotional depth and creativity, remains irreplaceable.”
AR Rahman plans global metahuman band with AI and immersive techScreengrab/goodfellas.studio
What else is AR Rahman working on?
In addition to Secret Mountain, Rahman is collaborating with Hollywood composer Hans Zimmer on the soundtrack for Nitesh Tiwari’s Ramayana, starring Ranbir Kapoor and Sai Pallavi. He has also been praised for his work on Chhaava, Kadhalikka Neramillai, and Thug Life. Upcoming projects include Tere Ishk Mein and Peddi.
New Kindle Colorsoft launched with 16GB storage for £192, £23 less than the Signature Edition
Lacks wireless charging and auto-adjusting front light, but core features remain the same
Features 7-inch colour E Ink display and eight-week battery life
Kindle Colorsoft Kids edition priced at £208, includes Kids+ subscription and educational tools
Both models are available now with three months of Kindle Unlimited included
Amazon has introduced a more affordable version of its colour Kindle, the Kindle Colorsoft, now available with 16GB of storage for approximately £192. While still a premium product, the new model is £23 cheaper than the £215 Signature Edition launched last year.
The reduced price comes with a few compromises. This edition removes wireless charging and the auto-adjusting front light, but retains the core features including the 7-inch colour E Ink display, adjustable warm lighting, pinch-to-zoom, and up to eight weeks of battery life.
Storage trade-off likely minor for most readers
The 16GB model has half the storage of the 32GB Signature Edition, but for the majority of users reading standard eBooks — which typically take up around 2MB each — the storage should be more than sufficient.
Graphic novel and comic enthusiasts, who benefit most from the colour display, may find the reduced storage more noticeable. However, a very large digital library would be required to exceed the 16GB limit.
Amazon has also confirmed that the yellow-band issue seen in some early Colorsoft units has been resolved.
A new Kindle for younger readers
Alongside the standard version, Amazon has also launched the Kindle Colorsoft Kids edition, aimed at younger readers. Priced at around £208, it includes a colourful illustrated cover, a one-year Amazon Kids+ subscription, and a two-year worry-free guarantee.
Child-friendly features include:
Vocabulary Builder and Word Wise tools to support reading
Support for OpenDyslexic font for improved accessibility
Bluetooth compatibility for audiobooks
Access to the Amazon Parent Dashboard for content management
The Kids edition is available in two cover designs: Fantasy River and Starlight Reading.
Available now with Kindle Unlimited
Both the Kindle Colorsoft (16GB) and Kindle Colorsoft Kids are available to purchase now. Each comes with a three-month subscription to Kindle Unlimited included.
The Signature Edition with 32GB storage remains on sale at £215.
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LEGO has officially revealed a new collector’s set based on the Nintendo Game Boy
421-piece set includes buildable cartridges for Super Mario Land and Link’s Awakening
Launches 1 October for $59.99
Available to preorder from LEGO Store
Aimed at adult collectors and nostalgic fans
LEGO announces 1:1 replica of Nintendo Game Boy
LEGO has officially revealed a new collector’s set based on the Nintendo Game Boy. Designed for adult builders, the set recreates the iconic handheld console at near life-size using 421 bricks.
Due to launch on 1 October, the set is currently available for preorder from the LEGO Store and is priced at $59.99.
What’s included in the set
The set contains:
421 pieces
Age recommendation: 18+
Product Number: 72046
Dimensions: Over 14 cm (5.5 in) tall, 9 cm (3.5 in) wide, and 3 cm (1 in) deep
It includes a buildable Nintendo Game Boy console complete with realistic details like the D-pad, A and B buttons, Start and Select buttons, as well as contrast and volume dials. Three interchangeable screen panels allow you to switch between a classic Nintendo startup screen or gameplay visuals from Super Mario Land or The Legend of Zelda: Link’s Awakening.
A nostalgic display piece
This Nintendo Game Boy LEGO set is not playable, nor does it feature sound or light elements. It is designed purely for display. A brick-built stand is included to showcase the console, along with a separate stand to display the unused cartridge.
LEGO categorises the set under its adult collection, appealing to fans who grew up with the original Game Boy during the 1990s.
Part of LEGO’s growing Nintendo range
The release continues LEGO’s collaboration with Nintendo. Previous retro-themed sets include:
The LEGO Nintendo Entertainment System (2020)
A pixelated Mario & Yoshi SNES-style set (2023)
Multiple LEGO Super Mario interactive playsets
LEGO Animal Crossing sets
The upcoming Great Deku Tree from Zelda
With the Nintendo Game Boy set, LEGO once again taps into gaming nostalgia, offering fans a way to celebrate one of the most recognisable consoles in gaming history.