Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
Google’s Android Earthquake Alerts system failed to deliver top-level alerts during Turkey’s devastating 2023 earthquake.
Only 469 “Take Action” warnings were sent out, despite 10 million people being within range of the epicentre.
Half a million users received lower-level alerts that would not have woken them at night.
Google has since admitted detection errors and updated its algorithm after re-simulating the quake.
Scientists warn of over-reliance on tech-driven alert systems in the absence of national alternatives.
Millions missed life-saving alerts during deadly Turkey quake
Google has acknowledged that its Android Earthquake Alerts system failed to send high-level warnings to millions of people during the catastrophic 7.8 magnitude earthquake that struck Turkey on 6 February 2023.
Despite more than 10 million people being within 158 kilometres (98 miles) of the epicentre, only 469 users received the system’s most urgent “Take Action” alert. The system, which uses Android phones to detect ground movement and send early warnings, vastly underestimated the quake’s strength.
The 2023 disaster killed over 55,000 people and injured more than 100,000, as buildings collapsed across Turkey’s southeast in the early hours of the morning.
Underestimated magnitude led to warning failure
According to a new analysis published by Google researchers in Science journal, the system initially misjudged the earthquake’s magnitude as between 4.5 and 4.9 on the moment magnitude scale (MMS), when in reality it was 7.8 — a catastrophic difference.
This meant that instead of issuing the serious “Take Action” alert — which overrides silent settings and activates loud alarms — the system sent out the milder “Be Aware” notification to around 500,000 users. These alerts are designed for light shaking and do not override a device’s Do Not Disturb mode.
This failure was especially critical because the first earthquake struck at 04:17, when most people were asleep. The “Take Action” alert is designed specifically to wake users and give them seconds to seek shelter before the tremors arrive.
Post-event review shows alert system could have worked
Following internal reviews and public pressure, Google revisited the earthquake data using an updated version of the system’s algorithm. The re-simulation indicated that the system could have generated more than 10 million serious alerts to those closest to the epicentre and 67 million lighter alerts to those further away — had the algorithm been tuned correctly at the time.
The same day, a second major earthquake also occurred. This time the system performed somewhat better, sending “Take Action” alerts to over 8,000 users and “Be Aware” alerts to nearly four million.
Critics say transparency came too late
Experts have raised concerns about the delay in publicly acknowledging the system’s failure. Assistant professor Elizabeth Reddy of the Colorado School of Mines said:
“We’re not talking about a little event – people died – and we didn’t see a performance of this warning in the way we would like. I’m really frustrated it took so long.”
Harold Tobin, director of the Pacific Northwest Seismic Network, warned that governments may wrongly assume Google’s system can fully replace national earthquake warning infrastructure.
“Would some places make the calculation that Google’s doing it, so we don’t have to?” he told the BBC. “Being very transparent about how well it works is absolutely critical.”
How Google’s earthquake alert system works
The Android Earthquake Alerts (AEA) system operates in nearly 100 countries and is managed directly by Google, not local governments. It relies on the motion sensors in Android phones — which make up over 70% of Turkey’s smartphone market — to detect seismic activity and triangulate the location and strength of earthquakes.
Due to the relatively slow speed at which seismic waves travel through the earth, even a few seconds of warning can be life-saving.
Google’s system offers two types of alerts:
“Take Action”: A loud, screen-filling alert for dangerous shaking that overrides silent settings.
“Be Aware”: A quieter, lower-priority alert for mild tremors, not suitable for life-threatening scenarios.
System improvements and ongoing questions
Following the 2023 disaster, Google updated the algorithm powering AEA to better handle large-magnitude events. The company maintains that the tool is designed as a supplementary system — not a replacement for state-run infrastructure — though it is often used in regions with limited national warning capabilities.
Google told the BBC:
“We continue to improve the system based on what we learn in each earthquake. Every earthquake early warning system grapples with the same challenge — tuning algorithms for large magnitude events.”
The BBC has requested information from Google regarding the AEA system’s performance during the 2025 Myanmar earthquake but has yet to receive a response.
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Longest ever general Direct with a 60-minute runtime
Nintendo Direct scheduled for Friday, 12 September at 2pm BST / 9am ET
Longest ever general Direct with a 60-minute runtime
Likely announcements for Super Mario Bros 40th anniversary
Metroid Prime 4: Beyond release date expected
Updates on Switch and Switch 2 games anticipated
Nintendo confirms longest Direct to date
Nintendo has confirmed that its next Nintendo Direct will take place on Friday, 12 September at 2pm BST / 9am ET. The presentation will run for around 60 minutes, making it the longest general Direct in the company’s history. It will feature updates on both upcoming Nintendo Switch 2 titles and games for the current Switch.
Mario’s 40th anniversary points to major announcements
This year marks the 40th anniversary of Super Mario Bros, with the date falling on Saturday, 13 September. During the franchise’s 35th anniversary in 2020, Nintendo launched several celebratory products, including Super Mario 3D World: Bowser’s Fury, Mario Kart Live: Home Circuit, a Game & Watch device, and the limited-release collections Super Mario 3D All-Stars and Super Mario Bros 35. Currently, no new Mario titles are confirmed to be in development, raising expectations that the anniversary will be a major focus of this Direct.
Metroid Prime 4: Beyond likely to get release date
Fans also expect an update on Metroid Prime 4: Beyond. The long-awaited title has recently been rated by classification boards in South Korea, the US (ESRB), and Brazil, indicating that a release date announcement could be imminent. The game is still officially planned for release this year.
What else to expect
Nintendo is also expected to provide updates on its wider line-up:
Pokémon Legends: Z-A – releasing 16 October 2025
Kirby Air Riders – releasing 20 November 2025
Metroid Prime 4 – planned for 2025
Hyrule Warriors: Age of Imprisonment – due Winter 2025/26
Splatoon Raiders – announced, no release date yet
Rhythm Heaven Groove and Tomodachi Life: Living the Dream – both scheduled for 2026 on the current Switch
The September Direct will be Nintendo’s biggest opportunity this year to showcase its upcoming projects across both generations of hardware.
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Microsoft and LG partner to bring Xbox Cloud Gaming
Microsoft and LG partner to bring Xbox Cloud Gaming to vehicles via LG’s Automotive Content Platform (ACP)
Xbox Game Pass Ultimate subscribers can stream cloud versions of Xbox titles on in-car screens
ACP currently available on Kia EV3 and will expand to EV4, EV5, and the new Sportage
Platform runs on LG’s webOS, which also provides Netflix, Disney Plus, YouTube, and more
Microsoft will extend Xbox Cloud Gaming to Game Pass Core and Standard subscribers
Upcoming Tokyo Game Show stream expected to reveal Forza Horizon 6
Microsoft is teaming up with LG to bring Xbox Cloud Gaming to internet-connected vehicles. A new Xbox app will soon be available on cars using LG’s Automotive Content Platform (ACP), allowing Xbox Game Pass Ultimate subscribers to play cloud versions of Xbox titles directly on in-car screens. The app can be used while charging an electric vehicle or entertaining passengers during road trips. LG’s ACP is currently available on Kia’s EV3 and will expand to the EV4, EV5, and new Sportage models.
Xbox gaming hits cars
The new Xbox app allows players to stream games directly to compatible vehicle displays. This expansion builds on Microsoft’s previous efforts to bring Xbox Cloud Gaming to smart TVs and mobile devices, giving players greater flexibility in how and where they enjoy their games.
Compatible vehicles and technology
LG’s ACP operates on the webOS platform, the same software that powers LG smart TVs. In addition to Xbox, the platform provides access to popular streaming services including Netflix, Disney Plus, YouTube, and more. Kia’s EV3 already supports the system, with the EV4, EV5, and new Sportage set to follow.
Expanding Xbox Cloud Gaming reach
The partnership comes as Microsoft prepares to expand Xbox Cloud Gaming to Game Pass Core and Standard subscribers, broadening the availability of cloud gaming across devices and regions. Christopher Lee, vice president of Xbox marketing, said: "Our work with LG is the latest example of Xbox expanding to new places, building on partnerships that already bring Xbox Cloud Gaming to mobile devices, PCs, and TVs. By adding vehicles to the mix, we’re giving players more choice than ever in how they enjoy their games."
- YouTube YouTube/ XBOX
Tokyo Game Show announcement
Microsoft confirmed it will return to the Tokyo Game Show later this month. An Xbox stream is scheduled for 25 September at 03:00 PT / 06:00 ET / 11:00 UK time. Forza Horizon 6 is widely expected to be announced during the showcase. The Xbox teaser features an urban neon street scene, suggesting a possible Japanese setting for the upcoming game.
Nikon ZR is the company’s first dedicated cinema mirrorless camera.
Built with RED technology and offering internal .R3D RAW recording.
Compact, minimal design with a 4-inch, 1,000-nit LCD display.
Priced at £2,196 / €2,349, targeting entry-level filmmakers and RED users seeking a B-cam.
Nikon enters the cinema arena with RED partnership
Nikon has officially launched the ZR, its first cinema-focused mirrorless camera and the debut model in the new Z Cinema line. It marks a significant step for the company following its acquisition of RED, bringing REDCODE RAW technology into a compact, sub-£3,000 body.
Seventeen years after Nikon’s D90 became the first DSLR to shoot video, the ZR is a chance for the brand to reassert itself in a field now dominated by Sony and Canon.
Compact body with some compromises
The Nikon ZR adopts a cinema-style design distinct from the existing Z mirrorless range. The body is minimal, stripped of features such as an EVF, mode dial, and top display. Its shallow grip and reliance on rigging accessories reflect its intended use as a cinema tool.
Notable design points:
Connectivity: Micro HDMI port instead of full HDMI.
Storage: Dual card slots – CFexpress Type B and microSD – located inside the battery compartment.
Mounting: Only a bottom 1/4"-20 thread, requiring cages for expanded use.
4-inch, 1,000-nit LCD display
One of the standout features is the large, bright, vari-angle 4-inch touchscreen, which can replace the need for an external monitor in many scenarios. For solo shooters and creators, it simplifies setups and offsets the fragility of the micro HDMI port.
Refined menus and new UI tools
Nikon’s familiar menu system is retained, but the ZR adds:
A new quick-access shortcut for zebras, waveforms, peaking, and brightness controls.
Vertical shooting UI rotation.
In-camera LUT support, with a built-in Rec.709 profile and the ability to load custom .cube LUTs.
Missing features include anamorphic de-squeeze and false colour, though these could arrive in future firmware updates.
Sensor, stabilisation and Dual ISO
At its core, the ZR uses a 24.5MP partially-stacked full-frame CMOS sensor – the same as the Z6III. It records:
6K RAW up to 60fps (full-frame).
4K at 120fps (cropped).
The camera also features:
IBIS (in-body stabilisation) for handheld flexibility, even with adapted lenses.
Dual ISO at ISO 800 and ISO 6400 when recording in RED Log3G10.
Internal .R3D RAW recording
For the first time in a mirrorless body, Nikon offers REDCODE RAW recording, in a new variant called .R3D NE (Nikon Edition). This enables REDWideGamutRGB colour space and Log3G10 gamma metadata.
At launch, editing support is limited – .R3D NE files require REDCINE-X PRO, though wider NLE compatibility is expected. For broader workflows, the ZR also supports Apple ProRes 422 HQ, ProRes RAW, H.265, and H.264.
32-bit audio recording
The ZR includes 32-bit float internal audio, compatible with its built-in mic, 3.5mm input, or via the new hot-shoe with digital audio interface – a rare feature at this price point.
Lens mount versatility
The ZR uses the Nikon Z mount, which is highly adaptable thanks to its wide diameter and short flange distance. It supports:
Native Nikon Z lenses with advanced autofocus and customisable controls.
Adapted cinema, vintage or third-party lenses, including PL and Sony E.
Who is it for?
The ZR is aimed at two main groups:
Aspiring cinematographers: Affordable, compact and versatile for events, social media, and indie filmmaking. Offers room to grow with RED workflows.
Existing RED users: As a B-camera, it complements RED’s V-RAPTOR X or KOMODO-X by sharing .R3D workflows, Z mount lenses, and CFexpress media.
Price and availability
The Nikon ZR will begin shipping next month at £2,196 / €2,349 (excluding VAT).
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Analysts say Apple continues to trail competitors such as Google in applying AI to consumer devices
Apple to debut its thinnest iPhone yet, with a new “iPhone Air” model
Apple Watch Series 11 and updated AirPods also expected
iOS 26 and macOS Tahoe launch dates likely to be announced
Trade tariffs and AI developments loom over the event
Apple’s big reveal in Cupertino
Apple is set to introduce its latest devices at its annual showcase today, branded the “awe-dropping” event. Taking place at the Steve Jobs Theater in Cupertino at 10am PT, the company is widely expected to debut its slimmest iPhone to date.
The iPhone 17 range will include the standard, Pro, and Pro Max models, alongside a newcomer — the iPhone Air. Analysts suggest the Air will be Apple’s lightest flagship yet, drawing inspiration from its slim MacBook Air design.
Beyond the iPhone
Alongside its new handsets, Apple is expected to launch the Apple Watch Series 11 and an update to AirPods. Reports indicate the earbuds could feature live translation, a function already available on Google’s Pixel Buds.
The company is also anticipated to confirm rollout dates for its upcoming operating systems: iOS 26 for mobile and macOS Tahoe for desktop.
Tariffs and global supply chain pressures
This year’s launch comes under the shadow of Donald Trump’s tariffs, which could disrupt Apple’s global supply chain. A proposed levy on Chinese imports risks pushing iPhone prices higher. To mitigate the impact, Apple has shifted large portions of production to India and accelerated shipments to the US before the tariffs take effect.
Apple and artificial intelligence
Another area under scrutiny is Apple Intelligence, the generative AI suite announced last year. Its mixed reception and an unfulfilled pledge to revamp Siri have raised questions about Apple’s AI strategy.
During Apple’s July earnings call, CEO Tim Cook said progress was being made on a “more personalised Siri”, with updates due next year. Reports also suggest Apple is in talks with Google to integrate its Gemini AI models into Siri, similar to how Google powers search in Safari.
Industry and investor expectations
Analysts say Apple continues to trail competitors such as Google in applying AI to consumer devices. Google’s Pixel phones already offer AI-driven features, while Apple has been slower to adapt. Today’s announcements will therefore be closely watched by investors and iPhone users alike, as Apple attempts to reassure both markets and consumers of its innovation edge.