Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
Leak claims PS6 may offer triple the performance of the base PS5
Pricing could remain at £395, same as PS5 launch
Leak sourced from an alleged AMD presentation to Sony
Backwards compatibility with PS4 and PS5 expected
PS6 handheld also rumoured, with enhanced specs and modular storage
Manufacturing may begin mid-2027, with release window between late 2027 and early 2028
Rumours surrounding Sony’s next-generation PlayStation console have gained momentum, with a new leak suggesting the PS6 may offer significantly improved performance while retaining the launch price of the PS5. The claims were made in a video by tech YouTuber Moore’s Law is Dead, who cited an internal AMD presentation allegedly shared with Sony in 2023.
While Sony has made no official comment, the leak suggests that the PS6 could offer three times the rasterisation (3D rendering) performance of the base PS5 and approximately double that of the upcoming PS5 Pro.
The report also suggests that Sony is aiming for a lower power draw and cost-efficient components, with the PS6 potentially launching at £395 — the same price the PS5 debuted at in 2020.
Backwards compatibility and development timeline
The PS6 is expected to support backwards compatibility with both PS4 and PS5 titles, positioning it as a versatile successor within the PlayStation ecosystem.
According to the video, Sony may begin manufacturing the PS6 around mid-2027, with a tentative release window between autumn 2027 and early 2028. However, the YouTuber notes that the information could be outdated, as the specifications may have evolved since the original leak.
Rumoured PS6 handheld device in development
In addition to the main console, Sony is reportedly developing a companion handheld device. If accurate, the new device will feature a microSD slot, M.2 SSD expandability, touchscreen, haptic vibration, dual microphones, and a USB-C port capable of video output.
The PS6 handheld is said to rival competitors like the ROG Ally X in terms of performance, with a projected price range between £315 and £395.
Disclaimer: These details are based on unofficial sources and early leaks. As with all pre-release information, they should be treated with caution until confirmed by Sony.
Black Ops 7 beta requires TPM 2.0 and Secure Boot on PC to enforce strict anti-cheat measures.
Activision encourages cheaters to test the beta, using the opportunity to strengthen its RICOCHET Anti-Cheat system.
Any account banned for cheating in the beta will face permanent bans across all Call of Duty titles.
Stricter PC requirements for fair play
Activision has announced that players will need TPM 2.0 and Secure Boot enabled on their PCs to participate in the Call of Duty: Black Ops 7 beta and at launch. Similar to Battlefield 6, these security features prevent modified hardware and unauthorised software from compromising the game.
The beta opens on 2 October for early access players and 5 October for open beta participants. Activision recommends enabling TPM 2.0 and Secure Boot in advance to ensure readiness.
Anti-cheat measures and RICOCHET upgrades
The RICOCHET Anti-Cheat system has been upgraded for Black Ops 7, combining hardware-level verification with advanced detection of cheats, including aimbots and wall hacks. Activision explained that these new measures include remote verification via Microsoft Azure servers, providing stronger validation than local PC checks.
“Cheaters will try to test the limits during the Beta. That’s exactly what we want because #TeamRICOCHET is here, watching, learning, and removing them as they appear,” Activision said.
Any account banned during the beta will be permanently barred across all Call of Duty games, from Modern Warfare to future releases.
Challenges for PC players
Enabling Secure Boot can be technically demanding for some players, as it involves accessing the BIOS, converting Windows drives to GPT format, and updating firmware. To assist, Activision has released guides for the top 10 motherboard manufacturers to simplify the process.
Despite these hurdles, the company emphasised that TPM 2.0 and Secure Boot are non-negotiable foundations of its layered anti-cheat system, designed to maintain a fair and secure gaming environment for all players.
Call of Duty has long struggled with cheating, particularly in Warzone. Activision has spent years combating cheaters, including legal action against cheat developers. The Black Ops 7 beta provides a controlled environment to observe and block cheaters before the full launch, ensuring the integrity of competitive play.
“This creates a tougher environment for cheats to operate in and ensures that the protections these features detect cannot be bypassed or spoofed,” Activision said, highlighting the system’s most advanced anti-cheat protections to date.
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Many of the apps appeared legitimate when installed directly from the Google Play Store
More than 38 million downloads across 228 countries and territories
Cybersecurity firm HUMAN uncovered large-scale fraud campaign dubbed SlopAds
Apps disguised on Google Play Store and fake ad pages
US, India and Brazil hardest hit by fraudulent traffic
Google continues crackdown following recent security breaches
38 million downloads linked to fraudulent apps
Google has removed 224 Android apps after investigators uncovered a vast advertising fraud scheme. The operation, named SlopAds, involved apps that had been downloaded more than 38 million times across 228 countries and territories.
The discovery was made by the Satori Threat Intelligence and Research Team at cybersecurity company HUMAN, which confirmed that the apps were designed to manipulate online advertising systems by generating fake ad views and clicks.
How the scam worked
Many of the apps appeared legitimate when installed directly from the Google Play Store. Others were distributed via ads that led to fake download pages. Once installed, the apps carried out hidden instructions.
According to HUMAN’s report, the apps used steganography to conceal malicious code within images and then created hidden web views to open scam-controlled sites. These sites generated fraudulent ad impressions and clicks, tricking advertisers into paying for traffic that never existed.
Global impact of SlopAds
At its peak, the campaign accounted for 2.3 billion ad bid requests each day. The United States was the worst affected, with 30 per cent of fraudulent traffic, followed by India at 10 per cent and Brazil at 7 per cent.
Investigators also found hundreds of promotional domains and servers linked to the scheme, suggesting that those behind it intended to expand the operation even further.
Google under pressure
This crackdown comes during a challenging period for Google’s security teams. Earlier this month, the company confirmed a major data breach affecting Gmail users and issued a critical update to patch an Android vulnerability that allowed hackers to seize control of devices.
With services spanning 219 countries and territories, Google’s global reach makes it an attractive target for fraudsters seeking to exploit its platforms and users.
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Next Forza Horizon game takes players to Japan in 2026
Microsoft confirms Forza Horizon 6 during Tokyo Game Show 2025
Launches in 2026 on PC and Xbox, with PlayStation 5 release to follow
Japan chosen as setting after years of fan demand
Microsoft makes it official
Microsoft has formally announced Forza Horizon 6, confirming its release during the company’s presentation at Tokyo Game Show 2025. The next entry in the open-world racing series will debut in 2026, first arriving on Xbox consoles and PC, before later making its way to PlayStation 5.
Japan finally arrives
Long regarded as the most-requested location among fans, Japan will serve as the backdrop for Forza Horizon 6. Executive Matt Booty described the choice as “bringing Japan to life like never before,” highlighting the demand that has persisted since the franchise began.
Blending city and countryside
According to art director Don Arceta, technical advances have allowed Playground Games and Turn 10 to create a more ambitious environment. Tokyo’s elevated roads, influenced by the studio’s work on the Forza Horizon 5: Hot Wheels expansion, will sit alongside rural areas such as Mount Fuji. Seasonal changes, a hallmark of the series, will also return.
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A platform strategy shift
The title will be available as an Xbox Play Anywhere game and will launch on Game Pass. While the series has historically been Xbox-exclusive, Microsoft confirmed that Forza Horizon 6 will release on PlayStation 5 after its initial launch, signalling a broader approach to platforms.
Anticipation builds
The announcement follows months of speculation, including hints from a car import company tied to the game and earlier confirmation from Phil Spencer that a new Forza title would arrive in 2026. For players who have long awaited the Horizon Festival’s arrival in Japan, that wait is nearly over.
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The listing also initially described the game as “the largest game launch in history"
Concerns over another delay grew after insider speculation.
Take-Two Interactive says the release date remains unchanged.
CEO Strauss Zelnick says details will be shared “in the future.”
Take-Two reiterates GTA 6 release date
Take-Two Interactive, the publisher behind Grand Theft Auto, has reaffirmed that GTA 6 will launch on 26 May 2026, despite growing speculation over a possible further delay.
Rockstar Games first announced the postponement in May 2025, explaining that the extra time was needed “to deliver at the level of quality” expected by fans. The studio has remained largely silent since, which has fuelled speculation about whether the title might slip again.
Insider speculation sparks concern
Industry commentator Tom Henderson suggested in August that the release could be pushed back to October 2026, although he clarified that this was his personal view and not based on official information. The comment nevertheless led many fans to brace for another delay.
Take-Two maintains confidence
At Take-Two’s virtual annual shareholder meeting on 18 September, chief executive Strauss Zelnick said the publisher had not altered the planned release.
“As we bring our exciting line-up to market, including Grand Theft Auto VI in Fiscal 2027, we expect to achieve record levels of net bookings that will establish a new baseline for our business and set us on a path of enhanced profitability,” he said.
Zelnick added that Rockstar would “share more details in the future.”
Rockstar’s approach
Take-Two has consistently stated that Rockstar will take the lead on GTA 6 announcements. While details remain scarce, Rockstar recently referred to the title as Grand Theft Auto 6 in a job listing — the first time it has used the numeral instead of the Roman numeral VI.
The listing also initially described the game as “the largest game launch in history,” though this phrasing has since been removed.
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Officials warn of risks of online exploitation and disturbing content exposure
Brighton & Hove City Council asks parents not to give children smartphones before the age of 14.
Officials warn of risks of online exploitation and disturbing content exposure.
Exceptions include children who need smartphones for health monitoring, such as diabetes care.
Several schools in Brighton & Hove and Kent already restrict smartphones during the school day.
Brighton & Hove City Council has called on parents to delay giving their children smartphones until they reach the age of 14, citing growing concerns about online safety and exploitation.
Council’s position
Emma Daniel, cabinet member for children, families and youth services, said children should instead be provided with “cheap, old-fashioned” mobile phones.
She warned: “The dangers to your child of criminal sexual exploitation are so great that it’s now come to a point where we have to say to parents that it isn’t safe.”
The National Society for the Prevention of Cruelty to Children (NSPCC) reported that police in the UK recorded more than 7,000 offences of sexual communications with a child during 2023/24.
Exceptions for health needs
The council noted exceptions to its advice, including children with medical conditions such as diabetes who rely on smartphones to monitor blood sugar levels.
School measures
Several schools in the city have already taken steps to reduce smartphone use:
Four primary schools have imposed outright bans.
Three secondary schools require students to lock their devices in pouches on arrival.
Elsewhere, schools in Kent have also introduced restrictions. Damien McBeath, headteacher of the John Wallis Academy in Ashford, said banning smartphones had a positive impact on pupils.
Concerns over online exposure
McBeath explained: “We know that young people aren’t safe when they’re online. Many of them are seeing images that are deeply disturbing and it’s being normalised.
“We found when we gave children a break, for just the seven hours a day that they’re in school, children prefer it this way. They prefer having that human contact.
“If you speak to children, very few of them say they prefer to be locked in a room doom scrolling.”