Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
Leaked render suggests new horizontal camera bar on iPhone 17 Pro models
Apple logo may be repositioned lower to accommodate MagSafe system changes
Devices could include aluminium frame with glass insert for wireless charging
Rumoured A19 Pro chip and 12GB RAM to power next-generation performance
iPhone 17 series expected to launch in September 2025
New leak hints at bold design shift for iPhone 17 Pro models
Apple's upcoming iPhone 17 Pro models could see their most noticeable design change in years, according to a newly leaked render. The image, shared by tipster Majin Bu on X, shows what appears to be a significant reworking of the rear panel, including a full-width camera bar and a repositioned Apple logo.
The iPhone 17 Pro and iPhone 17 Pro Max are expected to debut in September 2025, alongside the standard iPhone 17 and a newly rumoured model called the iPhone 17 Air. While Apple has not officially confirmed any details, the leak has added fuel to growing anticipation surrounding the next iPhone lineup.
— (@)
Redesigned camera layout and logo placement
The most eye-catching change is the redesigned rear camera array. Unlike the square camera module seen on recent models such as the iPhone 16 Pro, the leaked render shows a horizontal bar extending across the upper rear of the device. This camera bar appears to contain three lenses, suggesting a continued focus on high-end photography and video capabilities.
Another notable update is the position of the Apple logo. Traditionally placed centrally, the logo is shown lower on the back of the device in the render. This shift may relate to changes in the MagSafe wireless charging system. The familiar magnetic ring now appears to feature a gap where the relocated logo sits, potentially indicating a new internal MagSafe layout.
Aluminium chassis and wireless charging enhancements
The iPhone 17 Pro models may also feature an aluminium frame with a cut-out area beneath the camera bump, seemingly designed to house a glass section for wireless charging. This change could reflect efforts to improve thermal performance or reduce overall weight. While the render suggests a subtle shift in material and engineering, the design remains consistent with Apple’s premium build standards.
Expected performance upgrades
Internally, both Pro models are reported to feature the upcoming A19 Pro chip, paired with 12GB of RAM. Display sizes are expected to measure 6.3 inches for the iPhone 17 Pro and 6.9 inches for the Pro Max. There are also suggestions that Apple may incorporate a vapour chamber cooling system to better manage heat during intensive use.
Although these details remain unofficial, the growing number of leaks points to a significant design and hardware evolution for Apple’s flagship smartphones.
September’s PlayStation Plus lineup features Psychonauts 2, Stardew Valley and Viewfinder.
All three games will be available to members from 2 September.
August’s titles — Lies of P, DayZ and My Hero One’s Justice 2 — can be added until 1 September.
Three new games arrive in September
PlayStation Plus members will have access to three new titles next month: Psychonauts 2, Stardew Valley and Viewfinder. The games will be available to download from 2 September.
Psychonauts 2 (PS4)
Players step into the shoes of Razputin “Raz” Aquato, a young psychic acrobat who joins the international organisation of psychic spies known as the Psychonauts. In this platform-adventure, Raz must uncover conspiracies, investigate a mole inside headquarters and face a murderous psychic villain. The game mixes quirky humour, inventive level design and customisable psychic powers.
Stardew Valley (PS4)
The much-loved farming simulator returns, inviting players to restore their grandfather’s rundown farm. Starting with basic tools and limited resources, players can build crops, raise animals, mine, fish and become part of the local community. With freedom to craft your own story, Stardew Valley blends farming, friendship and exploration in a cosy, relaxing experience.
Viewfinder (PS4, PS5)
This first-person puzzle adventure uses a unique instant camera mechanic to reshape reality. Players can bring sketches, paintings, photos and postcards to life, altering environments to solve puzzles and uncover mysteries hidden within its vibrant world.
Last chance for August titles
Players have until 1 September to add August’s lineup — Lies of P, DayZ and My Hero One’s Justice 2 — to their library before they are replaced.
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Matt and Maria Raine filed the case in the Superior Court of California on Tuesday
Matt and Maria Raine have filed a lawsuit against OpenAI following the death of their 16-year-old son, Adam.
The suit claims ChatGPT validated the teenager’s suicidal thoughts and failed to intervene appropriately.
OpenAI expressed sympathy and said it is reviewing the case.
The company admitted its systems have not always behaved as intended in sensitive situations.
A California couple has launched legal action against OpenAI, alleging its chatbot ChatGPT played a role in their teenage son’s suicide.
Matt and Maria Raine filed the case in the Superior Court of California on Tuesday, accusing the company of negligence and wrongful death. Their 16-year-old son, Adam, died in April 2025. It is the first known lawsuit of its kind against the artificial intelligence firm.
The Raines are seeking damages and injunctive relief to prevent similar incidents.
Teen’s reliance on ChatGPT
According to court filings, Adam began using ChatGPT in September 2024 for schoolwork and to explore interests including music and Japanese comics. The lawsuit claims the tool soon became his “closest confidant,” and that he disclosed anxiety and mental health struggles to the programme.
By January 2025, Adam was reportedly discussing suicide methods with ChatGPT. He also uploaded photos showing signs of self-harm. The programme recognised a “medical emergency” but continued engaging, according to the family.
The final chat logs cited in the case allegedly show ChatGPT responding to Adam’s plans to end his life with the words: “Thanks for being real about it. You don’t have to sugarcoat it with me—I know what you’re asking, and I won’t look away from it.”
Adam was found dead later that day.
OpenAI’s response
OpenAI said it was reviewing the filing and offered condolences to the Raine family.
In a public note, the company acknowledged that “recent heartbreaking cases” of people using ChatGPT during crises weighed heavily on it. It stressed the system is designed to direct users to professional help lines, such as the Samaritans in the UK and the 988 suicide hotline in the US.
However, it admitted there had been occasions where “our systems did not behave as intended in sensitive situations.”
Allegations against Sam Altman and staff
The lawsuit names OpenAI’s co-founder and chief executive Sam Altman as a defendant, along with unnamed engineers, managers and employees. The family alleges Adam’s death was the “predictable result of deliberate design choices” aimed at fostering user dependency.
It further accuses the company of bypassing safety protocols to release GPT-4o, the model used by Adam in his final conversations.
Broader concerns over AI and mental health
This case follows wider warnings about the risks of AI in sensitive contexts.
Last week, New York Times writer Laura Reiley described how her daughter Sophie confided in ChatGPT before her own death. She argued that the chatbot’s “agreeability” allowed her daughter to mask her distress.
OpenAI has since said it is developing new tools to better identify and respond to signs of emotional or mental health crises in users.
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Players will fight inside Terminid hive worlds with underground tunnels
Helldivers 2: Into the Unjust launches on 2 September.
Players will fight inside Terminid hive worlds with underground tunnels.
New missions include destroying Spore Lungs and drilling for E-710.
Fresh enemy types introduced, including Burrowers and dragon-like roaches.
New “Dust Devils” Warbond arrives 4 September with weapons and gear.
Into the Unjust expansion arrives 2 September
Arrowhead Game Studios has announced Helldivers 2: Into the Unjust, a major update arriving on 2 September. The expansion will allow players to enter the Terminid hive worlds for the first time, diving deep into underground lairs filled with hostile creatures.
According to Arrowhead, the goal is to “take the battle to our enemies’ homes” by exploring massive cave systems and confronting new threats hidden beneath the surface.
New underground missions
The hive environments will feature sprawling tunnel networks, with limited support available once squads enter. “You have to really plan before you go in to get all of your weaponry, because there’s no help from your Super Destroyer once you’re in the caves,” explained level designer Chris Brettman.
Two new operations will be available in these hive worlds:
Destroy Spore Lung – requiring players to transport a Hellbomb Backpack or heavy weaponry to destroy an alien structure.
Mobile oil drill mission – tasking squads with escorting a slow-moving drill to harvest E-710 resources.
Some cave systems will include areas where sunlight filters through, acting as checkpoints for resupplies.
New enemy types revealed
The update introduces several new Terminid variants:
Burrowers, which come in warrior, bile spewer, and charger forms.
Dragon roaches, insect-like creatures capable of breathing napalm.
The trailer also hints at additional surprises, including a vast dust cloud that Arrowhead has not yet explained.
Dust Devils Warbond launching 4 September
In addition to the new missions, a fresh Warbond titled Dust Devils will arrive on 4 September. This update will add new weapons and equipment, including:
AR-2 Coyote incendiary assault rifle
G-7 Pineapple frag grenade
S-11 Speargun
EAT-700 Expendable Napalm rocket launcher
MS-11 Solo Silo, a missile silo built into a hellpod with laser targeting
Players can also expect new armour sets, emotes, banners and cosmetic content as part of the Warbond.
- YouTube YouTube/ HELLDIVERS™ 2
A significant update for players
Into the Unjust marks one of the most substantial updates to Helldivers 2 since its release. By taking combat underground, Arrowhead aims to create new tactical challenges, forcing players to adapt without the support of their Super Destroyer and to deal with a wider variety of enemies.
With the combination of new missions, expanded enemy types, and additional equipment, September is shaping up to be a key month for the game’s community.
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Behind the glamour of streaming lies a demanding workload
Female gamers are increasingly challenging stereotypes in the industry.
Streamer Alyska, with nearly 600,000 followers, plays horror and action titles live.
Women now make up around half of all gamers in the UK.
Communities like Black Girl Gamers are creating safe, inclusive spaces.
The industry is shifting towards more complex female characters in games.
Breaking gaming stereotypes
Video game streamer Alyce Rocha, known online as Alyska, is helping reshape perceptions of women in gaming. Broadcasting to an audience of more than 585,000 followers across platforms, she has turned streaming into her full-time career.
While women are often associated with puzzle and life-simulation titles such as The Sims or Animal Crossing—sometimes grouped under the label “cosy gaming”—Rocha prefers role-playing, action, fantasy and horror games.
“I used to hate horror games,” she told BBC Woman’s Hour. “But my audience loved to see me suffer, so I played more and more, and now I love them.”
A growing presence
According to the UK games industry census, women now make up about half of all gamers. However, the streaming sector still skews heavily male. Rocha has seen female viewership in her own audience climb to around 10%—a small but notable rise.
She says part of her role is proving that women enjoy more than just “cosy” genres. “I’ve been gaming since I was a child. Back then, I didn’t know any other girls who played games. Now it’s easy to find communities and female streamers to connect with.”
The business of streaming
Behind the glamour of streaming lies a demanding workload. Rocha streams six hours a day, seven days a week—recently scaled back from 12-hour sessions—while also handling administrative tasks.
Her income comes from platform subscriptions, advertising revenue and brand partnerships. Yet companies like Twitch take a significant share, with the platform keeping half of standard broadcast earnings.
The pressure reflects the booming global industry: video games now generate more revenue than music, TV and film combined, with UK revenue projected to hit £13.7 billion this year.
Changing representation in games
As more women assert their place in gaming, the industry is evolving too. Overly sexualised female characters are being replaced by more nuanced portrayals.
Titles such as The Last of Us Part II feature layered female leads like Ellie, while narrative-driven games including Life is Strange explore themes of identity, body image and adolescence. Writers such as Halley Gross have helped shape these more authentic representations.
Communities for women gamers
Alongside high-profile streamers, grassroots communities are growing. Black Girl Gamers, founded in 2015, has expanded into a global network of over 10,000 members.
For many, the group offers friendship, solidarity and an escape from everyday pressures. “It’s a whole universe of people who just get it,” member Deanne said. “It gives you a calmer mindset.”
The network also provides a buffer against the toxic side of gaming culture. Members share experiences of misogynistic or racist abuse in online lobbies, with some opting to mute interactions, while others confront offenders directly. A private Discord “venting channel” allows women to share frustrations safely.
More than a hobby
For players like Rocha and groups like Black Girl Gamers, gaming is more than entertainment—it is a source of connection, empowerment and emotional support.
As a community member, Iesha explained: “Gaming has helped me through tough times, including family loss and grief. Some games let you experience emotions in gentle ways, and sharing that journey makes all the difference.”
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The cancellation is the latest in a string of setbacks for SpaceX’s Starship project
SpaceX halted its 10th Starship test flight minutes before liftoff in Texas.
Engineers cited a ground systems issue and will attempt another launch on Monday.
The decision follows multiple explosions in earlier Starship trials.
The rocket is central to Musk’s Mars ambitions and NASA’s lunar mission plans.
Launch halted in Texas
SpaceX called off the 10th test flight of its Starship megarocket on Sunday, marking another delay for Elon Musk’s ambitious space programme. The company announced the halt roughly 30 minutes before liftoff from its Boca Chica launch site, saying the pause was to “allow time to troubleshoot an issue with ground systems.”
A new launch attempt has been scheduled for Monday.
Previous failures
The cancellation is the latest in a string of setbacks for SpaceX’s Starship project. Earlier tests of the rocket’s upper stage in January, March and May ended in mid-flight explosions, while a June “static fire” trial saw the vehicle erupt on the launchpad.
Despite these failures, SpaceX maintains that the fully reusable 403ft (123m) rocket is essential to reducing spaceflight costs and enabling long-duration missions.
Role in Mars and Moon missions
Starship is designed to ferry both people and cargo into space, forming the backbone of Musk’s long-term goal of establishing a settlement on Mars. NASA has also contracted SpaceX to deliver a customised version of Starship for its Artemis programme, which aims to return astronauts to the Moon.
Planned flight objectives
Had Sunday’s launch gone ahead, Starship’s upper stage was expected to separate from its Super Heavy booster at high altitude. The booster, which has previously demonstrated landings using giant mechanical arms, was set to attempt a water landing in the Gulf of Mexico to test a backup engine configuration.
The Starship upper stage was programmed to fire its engines in space, release a batch of mock Starlink satellites, and reignite on a suborbital path around Earth.
Ongoing challenges
Even if the 10th test flight proves successful, SpaceX still faces major engineering challenges. These include making the vehicle rapidly and fully reusable, cutting launch costs significantly, and proving it can refuel using super-cooled propellants in orbit—capabilities seen as vital for both lunar and Martian missions.