Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
PewDiePie has endorsed the Stop Killing Games movement, urging fans to sign the petition.
The campaign, launched by Ross Scott, aims to protect digital ownership of video games.
Petition calls for legislation in the UK and EU to prevent publishers from disabling purchased games.
The campaign has faced challenges gaining visibility, despite support from other creators.
With the petition closing in July 2025, PewDiePie’s support may provide a vital final push.
Popular YouTuber PewDiePie has voiced his support for the Stop Killing Games campaign, a grassroots movement calling for legislation to protect digital ownership of video games. As the petition reaches its final days, his backing may help the campaign gain the exposure it has long struggled to secure.
Campaign seeks to preserve digital ownership
The Stop Killing Games campaign was launched in 2024 by Ross Scott, the creator of the YouTube channel Accursed Farms. It aims to address the growing concern of publishers disabling access to games that consumers have paid for, even when those games are installed on their devices.
The campaign argues that players should retain the right to access games they have purchased, even after official support ends. It seeks new consumer rights legislation in the UK and European Union to make it illegal for publishers to render purchased games unplayable post-sale.
— (@)
Ross Scott has framed the campaign as a necessary response to increasing cases of digital games being shut down remotely, leaving buyers with nothing to show for their money. He has described the issue as a “consumer protection gap” in the digital age.
Controversy slowed early momentum
The campaign initially struggled to gain widespread attention. In August 2024, Twitch streamer Pirate Software released a video criticising the movement. While the video was not a direct attack on Scott, it cast the campaign in a dismissive light, influencing public perception and creating confusion around its aims.
Scott later responded in a calm, FAQ-style video, clarifying misconceptions and reiterating the campaign’s goals. He stopped short of engaging in personal drama but acknowledged that misinformation had harmed its credibility at a critical stage.
Despite this, the campaign maintained support from a committed base and slowly gained traction online.
PewDiePie offers crucial endorsement
In June 2025, PewDiePie — real name Felix Kjellberg — posted a message in his YouTube Community tab, stating his full support for the campaign. He wrote:
“I 100% support this movement. It ties in perfectly with what I talked about in my video on ownership over software (and the games we buy).”
— (@)
Kjellberg encouraged fans, particularly those in the UK and EU, to sign the petition before it closes in July. He also emphasised that global support through shares and online discussion remains valuable.
The endorsement comes at a critical time for the campaign, which had already received some support from other creators such as MoistCr1TiKaL. However, PewDiePie’s reach, with over 110 million subscribers, could prove decisive in pushing the petition over the line.
Final push as deadline approaches
In a recent video released on 23 June, Ross Scott acknowledged the campaign’s main obstacle had never been a lack of logic, but a lack of visibility. He stated:
“Our biggest obstacle in the campaign has always been getting enough exposure.”
Scott specifically named PewDiePie, Jacksepticeye, and Markiplier as creators who could make a real difference in amplifying the message. With one of them now on board, hopes are rising that the petition may see a significant surge before its deadline.
A broader message about digital rights
The Stop Killing Games campaign highlights a larger issue around digital ownership. In an era where servers can be shut down overnight and access to purchased content can disappear without warning, the campaign argues that consumer protections have not kept pace with technology.
PewDiePie’s backing brings added urgency. His message is simple: if you believe the games you pay for should remain playable, now is the time to act.
EA to be acquired by PIF, Silver Lake, and Affinity Partners
Shareholders to receive £166 per share, 25% above market value
Deal marks largest all-cash sponsor take-private investment ever
EA to remain headquartered in California under CEO Andrew Wilson
Transaction expected to close in early 2027
EA agrees to £43bn all-cash takeover
Electronic Arts (NASDAQ: EA), the studio behind blockbuster franchises such as FIFA, Battlefield, and The Sims, is set to go private after agreeing to a £43 billion acquisition by an investor consortium made up of Saudi Arabia’s Public Investment Fund (PIF), Silver Lake, and Affinity Partners.
Shareholders will receive £166 per share in cash, a 25% premium on EA’s recent market price. PIF, which already owns 9.9% of the company, will roll its stake into the deal. Once completed, EA will no longer be listed on public markets.
Largest all-cash take-private in history
The deal is the biggest all-cash sponsor-led take-private transaction ever. The consortium has said it will use its experience in gaming, technology, and sports to support EA’s growth and innovation, aiming to create new opportunities for players worldwide.
Executives react
EA chief executive Andrew Wilson said the acquisition recognises “the extraordinary work” of the company’s teams and will help the studio “unlock new opportunities globally.”
Turqi Alnowaiser of PIF highlighted the fund’s commitment to gaming and esports, while Silver Lake co-CEO Egon Durban praised EA’s strong revenue growth and cash flow. Jared Kushner, CEO of Affinity Partners, called EA “an extraordinary company with a world-class management team and bold vision for the future.”
What happens next
The deal has been approved by EA’s board and is expected to close in the first quarter of 2027, subject to regulatory approval and shareholder consent. Funding will come from a mix of consortium equity and £16 billion in debt financing. EA will remain based in Redwood City, California, with Wilson staying on as CEO.
About EA
EA is a leading developer and publisher of video games for consoles, PCs, and mobile devices. Its portfolio includes some of the industry’s most recognisable brands, such as EA SPORTS FC, Apex Legends, Need for Speed, Dragon Age, Titanfall, and Plants vs. Zombies. In fiscal 2025, the company posted £5.9 billion in revenue.
By clicking the 'Subscribe’, you agree to receive our newsletter, marketing communications and industry
partners/sponsors sharing promotional product information via email and print communication from Garavi Gujarat
Publications Ltd and subsidiaries. You have the right to withdraw your consent at any time by clicking the
unsubscribe link in our emails. We will use your email address to personalize our communications and send you
relevant offers. Your data will be stored up to 30 days after unsubscribing.
Contact us at data@amg.biz to see how we manage and store your data.
Activision has announced that players will need TPM 2.0 and Secure Boot
Black Ops 7 beta requires TPM 2.0 and Secure Boot on PC to enforce strict anti-cheat measures.
Activision encourages cheaters to test the beta, using the opportunity to strengthen its RICOCHET Anti-Cheat system.
Any account banned for cheating in the beta will face permanent bans across all Call of Duty titles.
Stricter PC requirements for fair play
Activision has announced that players will need TPM 2.0 and Secure Boot enabled on their PCs to participate in the Call of Duty: Black Ops 7 beta and at launch. Similar to Battlefield 6, these security features prevent modified hardware and unauthorised software from compromising the game.
The beta opens on 2 October for early access players and 5 October for open beta participants. Activision recommends enabling TPM 2.0 and Secure Boot in advance to ensure readiness.
Anti-cheat measures and RICOCHET upgrades
The RICOCHET Anti-Cheat system has been upgraded for Black Ops 7, combining hardware-level verification with advanced detection of cheats, including aimbots and wall hacks. Activision explained that these new measures include remote verification via Microsoft Azure servers, providing stronger validation than local PC checks.
“Cheaters will try to test the limits during the Beta. That’s exactly what we want because #TeamRICOCHET is here, watching, learning, and removing them as they appear,” Activision said.
Any account banned during the beta will be permanently barred across all Call of Duty games, from Modern Warfare to future releases.
Challenges for PC players
Enabling Secure Boot can be technically demanding for some players, as it involves accessing the BIOS, converting Windows drives to GPT format, and updating firmware. To assist, Activision has released guides for the top 10 motherboard manufacturers to simplify the process.
Despite these hurdles, the company emphasised that TPM 2.0 and Secure Boot are non-negotiable foundations of its layered anti-cheat system, designed to maintain a fair and secure gaming environment for all players.
Call of Duty has long struggled with cheating, particularly in Warzone. Activision has spent years combating cheaters, including legal action against cheat developers. The Black Ops 7 beta provides a controlled environment to observe and block cheaters before the full launch, ensuring the integrity of competitive play.
“This creates a tougher environment for cheats to operate in and ensures that the protections these features detect cannot be bypassed or spoofed,” Activision said, highlighting the system’s most advanced anti-cheat protections to date.
Keep ReadingShow less
Next Forza Horizon game takes players to Japan in 2026
Microsoft confirms Forza Horizon 6 during Tokyo Game Show 2025
Launches in 2026 on PC and Xbox, with PlayStation 5 release to follow
Japan chosen as setting after years of fan demand
Microsoft makes it official
Microsoft has formally announced Forza Horizon 6, confirming its release during the company’s presentation at Tokyo Game Show 2025. The next entry in the open-world racing series will debut in 2026, first arriving on Xbox consoles and PC, before later making its way to PlayStation 5.
Japan finally arrives
Long regarded as the most-requested location among fans, Japan will serve as the backdrop for Forza Horizon 6. Executive Matt Booty described the choice as “bringing Japan to life like never before,” highlighting the demand that has persisted since the franchise began.
Blending city and countryside
According to art director Don Arceta, technical advances have allowed Playground Games and Turn 10 to create a more ambitious environment. Tokyo’s elevated roads, influenced by the studio’s work on the Forza Horizon 5: Hot Wheels expansion, will sit alongside rural areas such as Mount Fuji. Seasonal changes, a hallmark of the series, will also return.
— (@)
A platform strategy shift
The title will be available as an Xbox Play Anywhere game and will launch on Game Pass. While the series has historically been Xbox-exclusive, Microsoft confirmed that Forza Horizon 6 will release on PlayStation 5 after its initial launch, signalling a broader approach to platforms.
Anticipation builds
The announcement follows months of speculation, including hints from a car import company tied to the game and earlier confirmation from Phil Spencer that a new Forza title would arrive in 2026. For players who have long awaited the Horizon Festival’s arrival in Japan, that wait is nearly over.
Keep ReadingShow less
The listing also initially described the game as “the largest game launch in history"
Concerns over another delay grew after insider speculation.
Take-Two Interactive says the release date remains unchanged.
CEO Strauss Zelnick says details will be shared “in the future.”
Take-Two reiterates GTA 6 release date
Take-Two Interactive, the publisher behind Grand Theft Auto, has reaffirmed that GTA 6 will launch on 26 May 2026, despite growing speculation over a possible further delay.
Rockstar Games first announced the postponement in May 2025, explaining that the extra time was needed “to deliver at the level of quality” expected by fans. The studio has remained largely silent since, which has fuelled speculation about whether the title might slip again.
Insider speculation sparks concern
Industry commentator Tom Henderson suggested in August that the release could be pushed back to October 2026, although he clarified that this was his personal view and not based on official information. The comment nevertheless led many fans to brace for another delay.
Take-Two maintains confidence
At Take-Two’s virtual annual shareholder meeting on 18 September, chief executive Strauss Zelnick said the publisher had not altered the planned release.
“As we bring our exciting line-up to market, including Grand Theft Auto VI in Fiscal 2027, we expect to achieve record levels of net bookings that will establish a new baseline for our business and set us on a path of enhanced profitability,” he said.
Zelnick added that Rockstar would “share more details in the future.”
Rockstar’s approach
Take-Two has consistently stated that Rockstar will take the lead on GTA 6 announcements. While details remain scarce, Rockstar recently referred to the title as Grand Theft Auto 6 in a job listing — the first time it has used the numeral instead of the Roman numeral VI.
The listing also initially described the game as “the largest game launch in history,” though this phrasing has since been removed.
Keep ReadingShow less
Longest ever general Direct with a 60-minute runtime
Nintendo Direct scheduled for Friday, 12 September at 2pm BST / 9am ET
Longest ever general Direct with a 60-minute runtime
Likely announcements for Super Mario Bros 40th anniversary
Metroid Prime 4: Beyond release date expected
Updates on Switch and Switch 2 games anticipated
Nintendo confirms longest Direct to date
Nintendo has confirmed that its next Nintendo Direct will take place on Friday, 12 September at 2pm BST / 9am ET. The presentation will run for around 60 minutes, making it the longest general Direct in the company’s history. It will feature updates on both upcoming Nintendo Switch 2 titles and games for the current Switch.
Mario’s 40th anniversary points to major announcements
This year marks the 40th anniversary of Super Mario Bros, with the date falling on Saturday, 13 September. During the franchise’s 35th anniversary in 2020, Nintendo launched several celebratory products, including Super Mario 3D World: Bowser’s Fury, Mario Kart Live: Home Circuit, a Game & Watch device, and the limited-release collections Super Mario 3D All-Stars and Super Mario Bros 35. Currently, no new Mario titles are confirmed to be in development, raising expectations that the anniversary will be a major focus of this Direct.
Metroid Prime 4: Beyond likely to get release date
Fans also expect an update on Metroid Prime 4: Beyond. The long-awaited title has recently been rated by classification boards in South Korea, the US (ESRB), and Brazil, indicating that a release date announcement could be imminent. The game is still officially planned for release this year.
What else to expect
Nintendo is also expected to provide updates on its wider line-up:
Pokémon Legends: Z-A – releasing 16 October 2025
Kirby Air Riders – releasing 20 November 2025
Metroid Prime 4 – planned for 2025
Hyrule Warriors: Age of Imprisonment – due Winter 2025/26
Splatoon Raiders – announced, no release date yet
Rhythm Heaven Groove and Tomodachi Life: Living the Dream – both scheduled for 2026 on the current Switch
The September Direct will be Nintendo’s biggest opportunity this year to showcase its upcoming projects across both generations of hardware.