Gayathri Kallukaran is a Junior Journalist with Eastern Eye. She has a Master’s degree in Journalism and Mass Communication from St. Paul’s College, Bengaluru, and brings over five years of experience in content creation, including two years in digital journalism. She covers stories across culture, lifestyle, travel, health, and technology, with a creative yet fact-driven approach to reporting. Known for her sensitivity towards human interest narratives, Gayathri’s storytelling often aims to inform, inspire, and empower. Her journey began as a layout designer and reporter for her college’s daily newsletter, where she also contributed short films and editorial features. Since then, she has worked with platforms like FWD Media, Pepper Content, and Petrons.com, where several of her interviews and features have gained spotlight recognition. Fluent in English, Malayalam, Tamil, and Hindi, she writes in English and Malayalam, continuing to explore inclusive, people-focused storytelling in the digital space.
Nothing Phone 3 marks the company’s first true flagship, priced at £629.
Includes Snapdragon 8S Gen 4 chip, 16GB RAM and up to 512GB storage.
Introduces dot-matrix-style Glyph interface with interactive mini-games.
First Nothing device with IP68 water and dust resistance.
Full US launch with T-Mobile and AT&T support; limited 5G on Verizon.
Nothing has officially launched its most ambitious smartphone yet, the Nothing Phone 3. Priced at £629, the device signals the company’s shift into the premium flagship space, featuring high-end specs, a refined Glyph interface and a full-scale launch in the US. With its mix of performance upgrades and playful design, the Nothing Phone 3 is positioned to compete directly with the iPhone 16 and Samsung Galaxy S25.
Nothing’s flagship leap
Nothing is positioning the Phone 3 as its “first true flagship”. CEO Carl Pei emphasised the phone’s premium status during the launch, underlining that the device features a flagship chip, flagship camera, and flagship pricing to match. The company had previously operated in the mid-range segment, but now feels confident competing at a higher level.
Pre-orders open on 4 July, with general sales starting on 15 July via Nothing’s website and Amazon in the US. The phone is fully compatible with T-Mobile and AT&T, while Verizon customers will see more limited 5G support.
Specifications and performance
The Nothing Phone 3 is powered by Qualcomm’s Snapdragon 8S Gen 4 chipset. While not the most powerful chip on the market, it provides solid flagship-level performance. The phone includes up to 16GB of RAM, with 256GB of storage standard and a 512GB model available for an additional £79.
It also features a 5,150mAh battery built using silicon-carbon technology, allowing a large capacity in a slim body. Charging speeds include 65W wired and 15W wireless. The 6.67-inch OLED display is more than twice as bright as its predecessor and supports improved outdoor visibility. The device is also the first from Nothing to include an IP68 water and dust resistance rating.
Camera system: flagship on paper
The Nothing Phone 3 includes four 50MP cameras, three on the back and one front-facing. While the hardware specification is impressive, past Nothing devices have struggled with camera processing. Whether the Nothing Phone 3 can keep up with competitors in photography will become clearer after in-depth testing.
A new Glyph design
The rear Glyph interface has been a signature feature of Nothing’s design language. With the Nothing Phone 3, this system has evolved into a dot-matrix LED display called the Glyph Matrix. Rather than abstract light strips, the Matrix enables recognisable symbols and app-linked notifications, such as custom icons or emojis.
Although this approach is less visually striking than previous iterations, it introduces a new layer of usability. However, it draws comparisons with similar dot-matrix displays seen on Asus’s ROG gaming phones.
Whether the Nothing Phone 3 lives up to its promise will depend on how it performs in the hands of consumersYouTube/ Nothing
Glyph Toys and interactive features
Nothing has added a layer of playfulness through “Glyph Toys” — interactive features and games that use the Matrix display. These include spin the bottle, rock paper scissors, a stopwatch and battery indicator, all accessible via a haptic button on the back of the phone.
CEO Carl Pei described these features as a way to reintroduce fun into the smartphone space. He noted that the Glyph Matrix was designed with expandability in mind, and hinted that fan-submitted ideas — such as a magic eight ball — may influence future updates.
AI-powered tools and productivity
The Nothing Phone 3 brings back the Essential Key, a programmable side button introduced earlier in the 3A series. By default, it launches Essential Space, an AI-driven feature that scans screenshots to offer reminders and contextual notifications.
New AI tools also include real-time meeting transcription, summarisation, and a universal search bar that finds content across the device and answers general queries.
A careful yet confident step forward
With the Nothing Phone 3, the company makes its most serious move yet into the high-end smartphone market. The design may be more restrained than earlier Nothing devices, but the feature set reflects a strong effort to balance innovation with practicality.
By combining flagship hardware, AI integration, a refreshed take on the Glyph interface, and a US relaunch, Nothing is taking calculated steps to establish itself as a serious player among tech giants. Whether the Nothing Phone 3 lives up to its promise will depend on how it performs in the hands of consumers, but the company is clearly aiming higher than ever before.
Fitbit Charge 6 now available for £72 — the lowest price to date
Original retail price: £125
Includes ECG, heart rate and blood oxygen tracking, and a 7-day battery
What is the Fitbit Charge 6 and why is it still relevant?
Launched in 2023 by Google, the Fitbit Charge 6 remains a compelling choice for users wanting a feature-rich fitness tracker without committing to a full-blown smartwatch. While fitness bands have lost some popularity in favour of affordable smartwatches, the Charge 6 retains its appeal thanks to its health tracking capabilities and long battery life.
Where is the best Fitbit Charge 6 deal right now?
The Charge 6 is currently on sale for just £72 — a significant drop from its original price of £125. This new low applies to brand-new, sealed units in the Porcelain/Silver colour option. The deal makes it one of the most affordable advanced fitness trackers currently available.
What features does the Fitbit Charge 6 include?
Despite its compact form, the Charge 6 includes many premium features:
The electrocardiogram (ECG) function to detect irregular heart rhythms
24/7 heart rate tracking with improved accuracy
Blood oxygen (SpO2) monitoring
Stress tracking and management tools
Sleep analysis and score
Built-in Google Maps and Google Wallet access
Up to 7-day battery life
Vibrant AMOLED touchscreen display
These functions are typically reserved for more expensive devices, making the Charge 6 especially attractive at this lower price point.
Will there be a Fitbit Charge 7 soon?
There’s no official word yet from Google on a Charge 7 release. The Charge 6 is now nearly two years old, leading to speculation of a possible update. However, the current model still performs strongly and delivers good value, especially for buyers prioritising health features over apps.
Should you consider buying the Fitbit Charge 6?
If you're after a reliable and easy-to-use fitness tracker, this is one of the best options available under £75. While it lacks the broader app support of devices like the Apple Watch, the Charge 6 excels in essentials: battery life, heart health, and ease of use.
It’s suitable for both Android and iPhone users and is ideal for anyone who wants to monitor their wellbeing without the distraction of a more complex device.
This is a limited-time deal, and availability may vary. Buyers are encouraged to act promptly if interested.
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The infant star HOPS-315 showing the first signs of planet formation.
Scientists detect earliest stage of planet formation around star HOPS-315.
Discovery made using data from JWST and ALMA telescopes.
Findings could mirror conditions in our solar system 4.6 billion years ago.
Research published in top journal Nature on 16 July.
In a historic breakthrough, astronomers have captured what they call the “earliest moment” when planets begin to form, not around our Sun, but around a young star named HOPS-315 located about 1,300 light-years away in the Orion constellation. The discovery marks the first time solid mineral grains, the initial seeds of planet formation, have been observed emerging within a protoplanetary disk around a new-born star.
The finding was made possible by the combined power of the James Webb Space Telescope (JWST) and the Atacama Large Millimeter/submillimeter Array (ALMA) in Chile. The results were published on Wednesday (16 July) in the journal Nature.
An image taken by ALMA showing jets of silicon monoxide (SiO) blowing away from the baby star HOPS-315ALMA(ESO/NAOJ/NRAO)/M. McClure et al.)
JWST and ALMA uncover the origin of rocky worlds
The team, led by Leiden University astronomer Melissa McClure, used JWST’s high-resolution infrared data and ALMA’s radio imaging to peer through dense clouds of dust surrounding HOPS-315, a protostar weighing about 60% the mass of our Sun.
What they found was unprecedented: crystalline silicates and gaseous silicon monoxide, crucial ingredients for rocky planet formation, beginning to solidify in a zone comparable to our solar system’s asteroid belt. This specific location suggests a likely match to the area in our system where similar minerals first condensed before forming planets.
“We’ve finally captured a glimpse of where Earth-like planets might start their journey,” McClure said. “This is the clearest snapshot of the early stages of planet formation we’ve ever seen.”
The infant star HOPS-315 showing the first signs of planet formation. ALMA(ESO/NAOJ/NRAO)/M. McClure et al.)
HOPS-315 resembles our solar system’s ‘time zero’
Scientists often rely on ancient meteorites to understand the early solar system, particularly calcium-aluminium-rich inclusions (CAIs), which are the oldest solid materials known to have formed around the Sun. But direct observation of such a moment elsewhere in the universe had never been achieved, until now.
HOPS-315, still surrounded by its original envelope of dust and gas, is oriented in such a way that astronomers could view its inner disk, a rare alignment that acted like a cosmic window. The young star is currently shooting out jets of material, but researchers confirmed the silicon-based minerals are part of the swirling disk, not the jet.
“This system is like a baby picture of our own solar system,” said Merel van ’t Hoff of Purdue University, a co-author of the study.
A promising model for studying early planet formation
While previous research has often focused on older, cooler planetary disks, this is the first confirmed observation of hot minerals beginning to condense in real time, the critical first step in planetesimal creation. These planetesimals, in turn, grow into planets over millions of years.
Phil Armitage, a theorist from Stony Brook University not involved in the study, said, “The minerals forming around HOPS-315 are consistent with what we’d expect during our solar system’s earliest stage, a fraction of a million years into its birth.”
Though the researchers did not detect CAIs directly, the conditions around HOPS-315 match several leading models of how such minerals emerged in our solar system.
An illustration shows the condensation hot gas condenses into solid minerals around the baby star HOPS-315, the genesis of planets around this star ESO/L. Cal\u00e7ada/ALMA(ESO/NAOJ/NRAO)/M. McClure et al.)
What’s next? More young stars under the lens
The discovery raises the possibility that other young protostars may also be going through similar processes. One potential target is HOPS-68, previously observed by NASA’s Spitzer telescope. With JWST’s enhanced sensitivity, astronomers now hope to revisit such targets and uncover more examples of planets in their earliest stages.
As McClure notes, “Only about 2% of the silicon we expected was found in the star’s jet. That suggests the rest may already be forming larger rocky bodies within the disk.”
The findings not only provide a window into the origins of our own solar system but also open the door to studying the universal conditions that lead to planet formation.
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The Sage iPhone blocks internet searches and prevents downloads of popular platforms
New iPhone for children removes access to web browsers, games and social media apps
Sage Mobile device costs £99/month, significantly higher than standard contracts
Designed to support "real life" connection and reduce smartphone addiction
Launch coincides with new UK age-verification laws for online pornography
Critics question pricing and accessibility for low-income families
Techless launches Sage iPhone with strict content controls
A new iPhone designed specifically for children has launched in the UK, promising to offer a safer digital experience by stripping out web browsing, gaming, and social media access. Priced at £99 a month, the Sage Mobile device aims to give parents more control over their child’s phone usage, but the high cost is already raising concerns.
The device, marketed by US company Techless, is a modified iPhone 16 that runs custom software designed to severely limit access to distracting or harmful content. Unlike typical handsets, the Sage iPhone blocks internet searches and prevents downloads of popular platforms like Instagram, TikTok, and Snapchat. The launch reflects growing parental concern around managing children’s digital habits and online safety.
Designed to reduce screen time and promote real-world connection
According to Techless founder Chris Kaspar, the default digital environment on most smartphones is inherently unsafe for children. “Right now they are selling cars without seatbelts,” he said. “We want the defaults to be safe and healthy.”
Kaspar says Sage Mobile is designed to help children "reconnect with real life," rather than simply reduce screen time. The curated app store available on the device only permits access to tools considered essential and educational, such as calendars, banking apps, weather, public transport, and school-related functions. There is no access to a general web browser or app marketplace.
In the US, where a similar model has already been released, average usage among children was reportedly limited to between 15 minutes and an hour per day. This contrasts sharply with UK data, which shows children aged eight to 14 typically spend nearly three hours a day on smartphones.
Coincides with stricter age-verification laws
The launch of the Sage Mobile iPhone comes as the UK prepares to enforce stricter online age verification requirements for accessing pornography. The timing, Techless suggests, is a deliberate response to mounting legislative and public pressure to protect children online.
The high cost of the Sage device — over double that of a standard iPhone on a two-year contract — is explained by the company as a result of the features it removes. Typical handsets rely on data tracking and app downloads for ongoing revenue, which are not present in this model. The £99 monthly price covers a flexible contract that can be cancelled at any time, along with the cost of maintaining the restricted platform.
Limited demand expected due to pricing
Despite the safety features, industry analysts believe demand will remain niche. Thomas Husson, principal analyst at Forrester, said: “Until now, this is still a niche market and people, especially parents, are not ready to pay a significant premium for a dumb phone.”
Sage Mobile joins a small group of similar offerings, such as Pinwheel and Balance, that aim to provide stripped-back smartphone alternatives for children and teenagers. These devices often appeal to parents who are concerned not only with screen addiction, but with exposure to inappropriate content, online predators, and mental health risks.
Research has shown that problematic smartphone use among children doubles the risk of anxiety and nearly triples the likelihood of depression compared to children who use phones in a more moderate manner.
Parental demand vs affordability
Advocates of phone-free or reduced-tech childhoods say the demand for safer devices is real. Daisy Greenwell, co-founder of the Smartphone Free Childhood campaign, acknowledged the product’s appeal but questioned its accessibility.
“There is real demand for something like this from parents, especially of teens who don’t want to be lumbered with a phone that sticks out like a Nokia,” she said. “But the price will be prohibitive for most people. It’s children from low-income families who are most at risk from harm online and £99 a month is out of their range.”
Greenwell added that while the intentions behind Sage Mobile are commendable, wider systemic change is needed. "The government must make stronger policies to protect all children and not just those whose parents have enough money to do it themselves."
With smartphone addiction and online harm increasingly in the spotlight, the Sage Mobile iPhone represents a high-end attempt at rethinking how children engage with technology. Whether that vision can be democratised remains an open question.
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Bo Bragason and Benjamin Evan Ainsworth dressed as Zelda and Link in the first official look
Bo Bragason and Benjamin Evan Ainsworth have been cast as Princess Zelda and Link in the upcoming Legend of Zelda live-action movie.
Nintendo’s Shigeru Miyamoto confirmed the casting via X on 16 July.
Directed by Wes Ball (Kingdom of the Planet of the Apes), the film is set to release on 7 May 2027.
The project is co-produced by Nintendo and Sony Pictures, marking a major push into cinematic adaptations for the gaming franchise.
Nintendo has officially announced the lead cast for its long-anticipated Legend of Zelda live-action adaptation. British actors Bo Bragason and Benjamin Evan Ainsworth will step into the iconic roles of Princess Zelda and Link, respectively, in a film set to release on 7 May 2027.
The casting was confirmed on Wednesday morning by Shigeru Miyamoto, Nintendo’s legendary game designer, who shared the news via Nintendo’s X account, alongside first-look images of the duo in costume. The announcement marks a major milestone in the development of the fantasy adventure film, which has been in the works for years.
First glimpse of the young actors in costume from the upcoming Legend of Zelda movieInstagram/zeldanintendo
Bo Bragason and Benjamin Evan Ainsworth tapped as Zelda and Link
Relative newcomers to Hollywood blockbusters, both Bragason and Ainsworth bring youthful energy to two of gaming’s most enduring characters. Bragason, best known for her work in Renegade Nell and Three Girls, will portray Princess Zelda. Ainsworth, who voiced Pinocchio in Disney’s 2022 remake and starred in The Haunting of Bly Manor, takes on the role of Link, the courageous warrior from the land of Hyrule.
Casting speculation had been widespread, with fans campaigning online for actors like Hunter Schafer to be considered. Ultimately, Miyamoto expressed confidence in the final selection, stating, “I am very much looking forward to seeing both of them on the big screen.”
Legend of Zelda movie release date and production team
The live-action Legend of Zelda movie will hit cinemas on 7 May 2027. Directed by Wes Ball, known for The Maze Runner trilogy and Kingdom of the Planet of the Apes, the film is gearing up to be a cinematic retelling of the beloved game series.
Sony Pictures is set to distribute the film, with production shared between Nintendo and Avi Arad’s Arad Productions. The script was most recently updated by T.S. Nowlin. Miyamoto and Arad will co-produce, continuing their collaboration from earlier projects.
— (@)
Plot expectations and franchise history
While official plot details remain under wraps, the film is expected to follow Link and Princess Zelda as they battle the dark forces threatening the kingdom of Hyrule, most notably the demonic warlord Ganon. The Legend of Zelda games often explore themes of power, wisdom, and courage through an ever-evolving timeline of reincarnated characters.
Originally launched in 1986, the Zelda franchise has sold over 150 million units worldwide. Notable entries like Ocarina of Time (1998), Breath of the Wild (2017), and Tears of the Kingdom (2023) have helped define the action-adventure genre in gaming.
The upcoming movie follows the box office success of The Super Mario Bros. Movie, another Nintendo franchise adaptation that grossed over £1.04 billion (₹10,800 crore) globally.
Reactions to the casting have been mixed but largely curious, with many gamers excited to see fresh faces taking on the legendary roles. Some fans expressed disappointment that more established names were not chosen, while others welcomed the studio’s bold decision to prioritise performance potential over star power.
Meanwhile, early costume reveals of the two leads have already begun circulating online, fuelling discussions about the tone, aesthetic, and faithfulness of the adaptation.
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Wuchang: Fallen Feathers, a dark action RPG inspired by the Souls-like genre
Wuchang: Fallen Feathers, Abiotic Factor, and Grounded 2 lead the July Game Pass additions
All three titles launch as day-one Game Pass releases
More games arriving throughout July and into early August, including RoboCop: Rogue City and Farming Simulator 25
Available on various platforms: Cloud, Console, and PC
Major titles arriving on Xbox Game Pass this July
Xbox Game Pass continues to expand its offerings with several key releases in July 2025, headlined by three highly anticipated titles arriving as day-one additions: Wuchang: Fallen Feathers, Abiotic Factor, and Grounded 2. These titles will be available for Xbox Game Pass Ultimate subscribers across console and PC platforms.
Wuchang: Fallen Feathers launches 24 July
Wuchang: Fallen Feathers, a dark action RPG inspired by the Souls-like genre, launches on Wednesday 24 July as a day-one Game Pass title. Players take on the role of Wuchang, a female pirate warrior battling supernatural forces and personal demons in a world shaped by China's Three Kingdoms era. The game will be available on both console and PC via Game Pass Ultimate.
Abiotic Factor brings sci-fi co-op survival to Game Pass
Joining the platform on Tuesday 22 July, Abiotic Factor is a co-operative survival game set within a mysterious underground research facility. Supporting one to six players, the game challenges users to face numerous threats while uncovering the secrets of their surroundings. It will be available on Game Pass for Cloud, Console, and PC.
Grounded 2 expands the survival formula
Grounded 2 will arrive on Tuesday 29 July as another day-one Game Pass title. The sequel builds upon the original's miniature survival concept with an expanded open world, new base-building mechanics, additional weapons, and improved customisation. Players continue the challenge of surviving in a backyard filled with oversized dangers.
Wuchang: Fallen Feathers - Summer Games Fest Montage Trailer | PS5 Games YouTube/ PlayStation
Additional games coming to Game Pass
Alongside the headline releases, a variety of other titles will be added to the Game Pass library this month and early next:
High On Life (Cloud, Console, and PC) – 15 July
RoboCop: Rogue City (Cloud, PC, and Xbox Series X|S) – 17 July
My Friendly Neighborhood (Cloud, Console, and PC) – 17 July
Back to the Dawn (Cloud, Console, and PC) – 18 July
Wheel World (Cloud, PC, and Xbox Series X|S) – 23 July
Farming Simulator 25 (Cloud, Console, and PC) – 1 August
Available on Game Pass Ultimate
All major titles including Wuchang: Fallen Feathers, Abiotic Factor, and Grounded 2 will be accessible to Xbox Game Pass Ultimate subscribers. More platform-specific details are available via the official Xbox Game Pass app and website.